Stronghold Builder's Guidebook | |
Author: | Matt Forbeck and David Noonan |
Genre: | Role-playing game |
Publisher: | Wizards of the Coast |
Release Date: | May 2002 |
Media Type: | Book |
Pages: | 128 |
Isbn: | 978-0-7869-2655-8 |
Stronghold Builder's Guidebook is a sourcebook for the 3rd edition of the Dungeons & Dragons fantasy role-playing game.
This 128-page book begins with a table of contents with a list of tables found in the book, followed by a brief introduction on page 4. Chapter 1: Building a Stronghold (pages 4–14) details a step-by-step process by which DMs and players can design a stronghold. Notes provided include how to stock the structure with gear and fill it with people, and figuring how much it costs. Chapter 2: Stronghold Components (pages 14–86) describes where and how to place items such as walls and doors, and various locations that can be placed within a stronghold. Also described are suggestions on how to place magic items, spells, traps, and siege weapons in a stronghold. Chapter 3: Strongholds in Your Campaign (pages 87–104) includes tips for building a campaign with a stronghold as the setting, as well as how to use the book in adventures that have already been established. This chapter also details how a stronghold can be attacked or defended during combat. Chapter 4: Example Strongholds (pages 104-128) provides room-by-room descriptions and maps for five detailed structures that can be used in a campaign. These include a simple keep, an undersea castle made of coral, a dwarven redoubt, a floating tower, and a citadel of the planes.
The book was published in May 2002, and was written by Matt Forbeck and David Noonan.[1] It featured cover art by Brom and interior art by David Day.
A review from RPGnet said that "All in all, the Stronghold Builder’s Guide is a useful, solid product. It is well designed, clean and well written, but lacks a certain amount of flair that would have made it truly outstanding, the authors not having quite gone the extra mile."[2]