Power Pad Explained

The Power Pad (known in Japan as Family Trainer, and in Europe and briefly in the United States as Family Fun Fitness) is a floor mat game controller for the Nintendo Entertainment System. It is a gray mat with twelve pressure-sensors embedded between two layers of flexible plastic. It was originally developed by Bandai.

Bandai first released the accessory in 1986 as the Family Trainer pack for the Famicom in Japan, and later released in the United States. Nintendo released it in 1988 as the Power Pad,[1] along with the game World Class Track Meet, which was a rebranding of an earlier game.

Overview

The Power Pad was originally released by Bandai as the Family Trainer in Japan in 1986, and as the Family Fun Fitness both in North America and Europe in 1987 and 1988 respectively.[2] In 1988, Nintendo acquired the rights from Bandai for the accessory in North America and renamed it the Power Pad, with the remaining Family Fun Fitness mats recalled from stores.[3] Bandai retained the rights to the product outside of North America.[4] The Power Pad sold 500,000 units in North America.[5]

The Power Pad accessory is laid out in front of the video display for various games, generally plugged into the second NES controller port, with players stepping on the large buttons to control gameplay. There are two illustrated sides to the pad: Side A, which is rarely used, has eight buttons, while side B has twelve buttons numbered 1-12.

Games using the Power Pad often test players on their timing and coordination, memory, "running" speed, or allow them to play music with their steps. Games such as Dance Dance Revolution can trace the lineage of their control mechanisms back to the Power Pad (see dance pad).[6] [7]

Revival

In 2007, Namco Bandai Games announced that the Power Pad would see a reappearance for the original Wii.[8] This version of the pad, called the Mat Controller, will also work in conjunction with the Wii Remote, and connects physically to the Wii console via its built-in GameCube controller ports. For later Wii models, it is incompatible as they drop the GameCube ports. It was released along with in North America [9] (known as Family Trainer Athletic World in Japan and Family Trainer in Europe) in 2008. Its sequel was released in 2009. A third game, , was released in 2010.

Compatible games

The following is a list of all 11 video games which were created for use with the accessory. The games were developed by Human Entertainment except for the last three entries in the series. All but one of them were published by Bandai, though some were localized in North America by Nintendo.

See also

External links

Notes and References

  1. Bogost, Ian (2005). The Rhetoric of Exergaming. Georgia Institute of Technology. Retrieved on 8 August 2009.
  2. Web site: Is this the world's most expensive computer game?.
  3. News: 10 Very Rare (And Very Expensive) Video Games. Mental Floss . 16 March 2016.
  4. Web site: Why Stadium Events is One of the Rarest NES Games, Plus How to Spot It.
  5. Book: Sheff . David . . 1994 . 1993 . . 978-0-307-80074-9 . Game Masters . 243 . https://file1.largepdf.com/file/2020/04/08/Game_Over_-_David_Sheff.pdf#page=243 . Nintendo made a deal with Bandai to sell the Power Pad with the NES in America, and half a million units were sold. . 2021-01-02 . 2021-01-02 . https://web.archive.org/web/20210102104823/https://file1.largepdf.com/file/2020/04/08/Game_Over_-_David_Sheff.pdf#page=243 . dead .
  6. Webster, Andrew. Roots of rhythm: a brief history of the music game genre. Ars Technica. 3 March 2009.
  7. Kohler, Chris. Out of Control: The Craziest Game Controllers Evar - Atari Vs. NES . 1UP.com. 11 July 2006.
  8. Web site: The Power Pad Returns . IGN . 2007-09-18 . 2007-09-19.
  9. Web site: Boyes . Emma . TGS '07: Namco Bandai embraces Active Life . Gamespot . 2007-09-20 . 2007-09-20.