Stifflip & Co. | |
Developer: | Binary Vision |
Publisher: | Palace Software |
Designer: | Paul Norris Rupert Bowater |
Composer: | Richard Joseph |
Released: | 1987 |
Genre: | Graphic adventure |
Modes: | Single-player |
Platforms: | ZX Spectrum, C64, Amstrad CPC |
Stifflip & Co. is a graphic adventure game published by Palace Software in 1987 for the ZX Spectrum, Commodore 64 and Amstrad CPC computers. The game is set in the early 20th century, between the two World Wars, and affectionately parodies the character and attitudes of the later British Empire.
From the blurb on the game box:[1]
Gameplay is in the form of a graphic adventure with the player controlling four different characters: Viscount Sebastian Stifflip, Miss Palmyra Primbottom, Professor Braindeath and Colonel R. G. Bargie. The characters and their environment are presented in a comic strip format on-screen with the player controlling them via a mixture of icons and point-and-click options (albeit controlled by a keyboard and joystick rather than a mouse).
The four different characters all have different skills and so only certain characters can solve certain puzzles. For example, anything requiring scientific knowledge requires Professor Braindeath to deal with it.