Steve Fawkner | |
Birth Date: | 13 December 1968 |
Birth Place: | Melbourne, Australia |
Occupation: | Video game designer |
Steve Fawkner is an Australian[1] video game designer, programmer, and composer. He created the Warlords game series, first released in 1989, and the Puzzle Quest series which began in 2007. He has been regarded as one of the worlds most prolific and talented game designers.[2]
In 2003, after a long alliance with SSG, he split off to form his own game development company Infinite Interactive.
In 2007, Infinite Interactive put on the market for the DS and PSP. It was a sleeper hit that received critical acclaim from gamers and game developers alike. Infinite Interactive has since ported Puzzle Quest to the Wii, Windows, Xbox 360, PS2, Mac, mobile, and iPhone.
In 2008, a Puzzle Quest spin-off game was developed on a number of platforms for D3 Publisher. was released on 24 February 2009. While critics praised the variety of the gameplay, it wasn't as well received as Puzzle Quest: Challenge of the Warlords. A full sequel to Puzzle Quest, Puzzle Quest 2, was released on 22 June 2010 and was seen as a return to form for the Puzzle Quest series.
Fawkner and Infinite Interactive licensed the game design to Boston-based Demiurge Studios to create , while he worked on another project he called "Puzzle Quest and Warlords thrown together in a blender."[3] Gems of War was released on 20 November 2014 and is still being supported with updates and events.
In 2016 as director of Infinity Plus Two, Steve designed and, the company self published another mixed mechanic game called Tiny Quest.[4] The game was released on iOS and Android in 2017, it was well received with plans to build on the game with a sequel.