Stargate (pinball) explained

Stargate
Manufacturer:Gottlieb
System:Gottlieb System 3
Designer:Ray Tanzer
Ruleset:Jon Norris
Programmer:Allen Edwall
Artwork:Constantino Mitchell
Mechanics:Marion Czyz, Wesley Chang
Sound:Craig Beierwaltes
Music:Duane Decker
Release:March 1995
Production:3,600

Stargate is a 1995 pinball game, designed by Ray Tanzer and Jon Norris and released by Gottlieb. The game is based on the film Stargate. It has many modes, including several multi-ball modes.

Description

A "pyramid" is the main feature of this game. It has a top that opens by raising and lowering. A moving "Glidercraft" ship will be extended from the pyramid when the pyramid is open. The "Glidercraft" will zigzag left-right, in front of the pyramid, with about 90 degrees of horizontal movement.[1]

This game also features two "Horus" targets. These are basically the reverse of drop targets: they are targets that, rather than dropping down into the playfield when hit, rise up into the air. Each target is attached to a large "Horus" structure, which is itself attached to a pivot that can raise and lower. These Horus structures drop down to block the player from reaching two key shots. The game occasionally raises them, allowing the player to temporarily make the shots. Part of the development involved having actor James Spader record the voice parts of the Stargate character Daniel Jackson.[1]

External links

Notes and References

  1. Web site: Stargate . Internet Pinball Database . 2009-07-24.