Star Wars Roleplaying Game (Wizards of the Coast) explained

Star Wars
Subtitle:Roleplaying Game
Designer:Bill Slavicsek, Andy Collins,[1] JD Wiker
Publisher:Wizards of the Coast
Date:2000
2002 (Revised edition)
2007 (Saga Edition)
Genre:Science fiction (Space opera)
System:d20 System

The Star Wars Roleplaying Game is a d20 System roleplaying game set in the Star Wars universe. The game was written by Bill Slavicsek, Andy Collins and J. D. Wiker and published by Wizards of the Coast in late 2000 and revised in 2002. In 2007, Wizards released the Saga Edition of the game, which made major changes in an effort to streamline the rules system.

The game covers three major eras coinciding with major events in the Star Wars universe, namely the Rise of the Empire, the Galactic Civil War, and the time of the New Jedi Order.

An earlier but unrelated Star Wars role-playing game was published by West End Games between 1987 and 1999. Bill Slavicsek was one of the designers of that former game as well.

This game from Wizards of the Coast is currently out of print. The current official Star Wars role-playing game is the game of same title published by Fantasy Flight Games.

Original and revised editions

The original was originally published by West End Games as a d6 product, enjoying many years of play before WEG went bankrupt.

The d20 rebooted Star Wars Roleplaying Game was originally published on November 2000.[2] It included statistics for many of the major characters of the movie . The later Revised game included material from and changed various feats and classes.

The Star Wars Roleplaying Game uses a Vitality/Wound point system instead of standard hit points, dividing damage into superficial harm (Vitality) and serious injury (Wounds). A character gains Vitality points just like hit points in other d20 games, and rolls for them each level and adds their Constitution bonus. A character's Wound points are equal to their Constitution score.

Most game mechanics are familiar to players of Dungeons & Dragons and other d20-based games. Characters have six Ability Scores (i.e., the standard Strength, Dexterity, Constitution, Intelligence, Wisdom and Charisma), a class and level, feats, and skills. Most actions are resolved by rolling a twenty-sided die and adding a modifier; if the result equals or exceeds the difficulty, the check succeeds.

Species and classes

As with most d20 System games, Star Wars offers playable races (called species) and classes to the Player Characters (PCs).

The species of Star Wars d20 that are included with the Revised Core Rulebook are: Humans, Bothans, Cereans, Duros, Ewoks, Gungans, Ithorians, Kel Dor, Mon Calamari, Quarren, Rodians, Sullustans, Trandoshans, Twi'leks, Wookiees, and Zabrak and the unusual option for d20 games, Droid (this is unusual because it allows you to create your own race to an extent, and also you are ruled - technically mastered - by another player).

The character classes are Fringer, Noble, Scoundrel, Soldier, Force Adept, Jedi Guardian, Jedi Consular, Scout, and Tech Specialist (added with the Revised Edition). Prestige classes allow advanced characters who wish to specialize in certain suites of abilities to join a class devoted to them. For example, Jedi with special talents at helping others can choose to specialize as a Jedi Healer, while a blaster-wielding mercenary might earn a reputation as a Bounty Hunter. The core rulebook includes the Jedi Master, Jedi Ace, Crime lord, Elite Trooper, Starship Ace, Officer, Darkside Marauder, and Darkside Devotee. Supplements to the core rulebook introduce many more prestige classes.

Saga edition changed things around and made Force Adept a prestige class.

Original and revised editions releases

The following books are available for the original edition.

Title Date Pages ISBN
Star Wars: Roleplaying Game Core Rulebook November 2000 288
Character Record Sheets November 2000 32
Invasion of Theed November 2000 96
Secrets of Naboo December 2000 96
Gamemaster Screen February 2001 8
Living Force Campaign Guide March 2001 64
Rebellion Era Sourcebook May 2001 160
Secrets of Tatooine May 2001 96
The Dark Side Sourcebook August 2001 160
Alien Anthology October 2001 128
Starships of the Galaxy December 2001 96
The New Jedi Order Sourcebook February 2002 160
Tempest Feud March 2002 128
The following books are available for the revised edition.
Title Date Pages ISBN
Star Wars: Roleplaying Game Revised Core Rulebook May 2002 384
Power of the Jedi Sourcebook August 2002 160
Arms and Equipment Guide October 2002 96
Coruscant and the Core Worlds January 2003 160
Ultimate Alien Anthology April 2003 224
Hero's Guide June 2003 160
Galactic Campaign Guide August 2003 160
Geonosis and the Outer Rim Worlds March 2004 160
Ultimate Adversaries July 2004 160

Saga Edition

Star Wars: Roleplaying Game - Saga Edition Core Rulebook
Designer:Christopher Perkins, Owen K.C. Stephens, Rodney Thompson
Publisher:Wizards of the Coast
Date:June 5, 2007
Genre:Science fiction (Space opera)
System:d20 System

On June 5, 2007, Wizards released Star Wars: Roleplaying Game - Saga Edition Core Rulebook. The game was streamlined to be easier to play and a greater emphasis was placed on miniatures. Some of the major changes include:

Saga Releases

The following books were released:

Title Date Pages ISBN
Star Wars: Roleplaying Game - Saga Edition Core Rulebook June 2007 288
Starships of the Galaxy (Saga Edition) December 2007 160
Galaxy Tiles Jan 2008
Threats of the Galaxy May 2008 160
Star Wars Gamemaster Screen June 2008
Knights of the Old Republic Campaign Guide August 2008 224
The Force Unleashed Campaign Guide September 2008 224
Scum and Villainy November 2008 244
The Clone Wars Campaign Guide January 2009 224
Legacy Era Campaign Guide March 2009 224
Jedi Academy Training Manual May 2009 160
Rebellion Era Campaign Guide July 2009 224
Galaxy at War September 2009 224
Scavenger's Guide to Droids November 2009 160
Galaxy of Intrigue January 2010 224
The Unknown Regions April 2010 224

The Core Rulebook exists as an original and as a revised printing.

On January 28, 2010, Wizards of the Coast announced on their website that they would not be renewing their license to produce Star Wars products for their roleplaying and miniature gaming lines. Their license ended in May 2010.

Reception

Star Wars Roleplaying Game Saga Edition won the Gold ENnie Awards for Best Game, Best d20/OGL Product, and Best Rules, and the Silver award for Product of the Year.[3]

Reviews

Notes and References

  1. Kenson. Stephen. Steve Kenson. ProFiles: Andy Collins. Dragon.
    1. 272
    . 18–19. Wizards of the Coast. Renton, Washington. June 2000.
  2. Web site: WotC Product Library: Star Wars Roleplaying Game . wizards.com . https://web.archive.org/web/20020602082716/http://www.wizards.com/catalog/product.asp?TSR11793 . June 2, 2002 .
  3. Web site: The ENnie Awards -- 2008 Awards. April 30, 2009. https://web.archive.org/web/20090430173902/http://www.ennie-awards.com/history/2008.asp . 2009-04-30 .
  4. Web site: Pyramid: Pyramid Review: Star Wars Roleplaying Game.
  5. Web site: Pyramid: Pyramid Review: Star Wars Roleplaying Game, Saga Edition Revised Core.