Star Wars: Return of the Jedi | |
Publisher: | Atari, Inc. Domark |
Designer: | Dennis Harper |
Programmer: | Dennis Harper |
Artist: | Susan G. McBride |
Composer: | Synthia Petroka |
Genre: | Scrolling shooter |
Modes: | Single-player |
Series: | Star Wars |
Platforms: | Arcade, Amiga, Amstrad CPC, Atari ST, Commodore 64, BBC Micro, ZX Spectrum |
Star Wars: Return of the Jedi is an isometric scrolling shooter released as an arcade video game in 1984 based on the film from the previous year. It was the second arcade release by Atari based on the Star Wars franchise, but using raster graphics rather than the vector graphics of the first and third arcade games. Several home ports were released by Domark for the Amstrad CPC, BBC Micro, ZX Spectrum, Atari ST,[1] Commodore 64, and Amiga[2] in 1988. The game is included as an unlockable extra on for GameCube.
The player takes control of three different vehicles in stages based upon the Return of the Jedi film. Gameplay is from an isometrically projected perspective and is broken into three stages. In the first, the player pilots a speeder bike to the Ewok village. The next stage involves piloting the Millennium Falcon to destroy a reactor. Another speeder bike stage follows. The final stage involves piloting both an AT-ST and the Millennium Falcon in rapid succession in a fight against a Star Destroyer.
In Japan, Game Machine listed Star Wars: Return of the Jedi on their February 15, 1985 issue as being the sixth most-successful upright/cockpit arcade unit of the month.[3]