Star Wars: Jedi Starfighter | |
Developer: | LucasArts |
Publisher: | LucasArts |
Director: | Daron Stinnett |
Designer: | Tim Longo |
Released: | PlayStation 2 Xbox |
Genre: | Action |
Modes: | Single-player, multiplayer |
Platforms: | PlayStation 2, Xbox |
Star Wars: Jedi Starfighter is a 2002 action video game for the PlayStation 2 and Xbox, developed and published by LucasArts. It is the sequel to . Jedi Starfighter takes place just prior to the events of Attack of the Clones and during the Battle of Geonosis. On November 17, 2015 it was re-released for the PlayStation 4 in North America as part of the Star Wars Battlefront limited edition console bundle.
In the game, the player controls different star fighters from the Star Wars universe. Each mission revolves around protecting friendly ships and destroying enemy ships. Each mission also has one bonus and one hidden objective completing of which unlocks bonus missions, videos, and starfighters. In Cooperative mode, the second player either controls a ship or a turret, depending on the mission.[1]
Starfighters are equipped with different weaponry which can be highly effective in certain missions. The use of the force weapons in the Jedi Starfighter present a unique aspect to the genre. Force weapons are activated by holding a button which begins to turn the screen purple, and releasing it before the screen becomes white. Holding the button for just the right amount of time will cause the force weapon to last longer or destroy more targets. Holding it too long or too short will reduce its effectiveness. Although unlimited in number, force weapons take several seconds to "recharge" while Adi is regaining her mental strength.
Set before and during the Battle of Geonosis, the story features Jedi Master Adi Gallia and the hot-headed pirate from the previous game, Nym, as Gallia tests out the Republic's new weapon: the Jedi Starfighter. She meets Nym, now forcefully exiled from his base of operations on Lok by the Trade Federation in the first game. The Trade Federation is greedily seeking to create a potent weapon with which to use in the upcoming Clone Wars conflict, and expand on the growing Separatist movement that is expanding to oppose the Republic. Many old favorite characters from the original game are included in this one, including Nym's chattery Toydarian partner, Reti, and most of Nym's old crew. New characters include Jinkins, a Bith briefly mentioned in Star Wars Starfighter, Captain Orsai, a brave cruiser pilot, Kole, Nym's demolition expert, and the evil Captain Toth, the leader of the Saboath mercenary army and the mastermind who came up with the deadly Hex Missile Threat that the Trade Federation wants to use in the upcoming conflict.
On PlayStation hardware, the PlayStation 2 version was made backwards compatible on the PlayStation 3 in 2015 via the PS2 Classics library. The earlier "fat" models of PlayStation 3 will play the disc version of the game on PlayStation 3 hardware. In 2016, the PlayStation 2 version was ported to the PlayStation 4 adding PlayStation trophy support with HD upgrades rather being emulated compared to the PlayStation 3. Complete backwards compatibility on the PlayStation 5 is likely to be a reality for PlayStation 4 games,[2] although this is to be confirmed, through the PlayStation 4 HD port of the game, Jedi Starfighter is likely to be compatible on the PlayStation 5.
On Xbox hardware, the Xbox version was added to the backwards compatible list for the Xbox 360, although this added minor bugs with minor slowdown during menu selections and transitions, minor performance issues during cut scenes. Items on HUD may randomly become solid instead of transparent.[3]