Slot Racers Explained

Slot Racers
Developer:Atari, Inc.
Publisher:Atari, Inc.
Designer:Warren Robinett
Genre:Maze, racing
Modes:Two players
Platform:Atari 2600

Slot Racers is a video game for the Atari VCS (later called the Atari 2600) published by Atari, Inc. in 1978. It was designed by Warren Robinett, who went on to create one of Atari's most famous games Adventure.

Game play

Slot Racers is a joystick-controlled game with nine game variations[1] programmed within the cartridge.

The object of the game is to pilot your car through a maze, while attempting to fire missiles at your opponent's car as well as evading the missiles your opponent fires at your car. Each time one of the respective cars is struck by a missile, the player controlling the other car receives one point. Victory is achieved through the scoring of twenty-five points. The game itself has four different mazes, and options concerning missile speed, and other factors, within the context of its nine variants, selectable via the Game Select switch. The difficulty switches control the rate of fire.[2]

Reception

Slot Racers was reviewed by Video magazine in its "Arcade Alley" column where it was described as "a fast-moving head-to-head thriller." Despite noting that the game's plot is patently absurd, and that the game has "virtually nothing to do with either slot cars or racing of any kind", the reviewers called it "a triumph" and ranked it as "the most important of the [Atari 2600]'s classic labyrinth games".[3]

See also

References

Sources

Notes and References

  1. "Cartridge Scan - Text label". AtariAge. Accessed 2 March 2009.
  2. Web site: Slot Racers Manual. AtariAge.
  3. Kunkel . Bill . Bill Kunkel (gaming). Laney, Jr. . Frank . Arnie Katz. May 1981 . Arcade Alley: Lure of the Labyrinth - Exploring Maze Games . Video. Reese Communications. 5. 3. 18, 110–111. 0147-8907.