Skyfox II: The Cygnus Conflict explained

Skyfox II: The Cygnus Conflict
Developer:Dynamix
Publisher:Electronic Arts
Designer:Kevin Ryan
Damon Slye
Jeff Tunnell
Artist:John Burton
Dariusz Lukaszuk
Composer:David Warhol
Released:1987: C64
1988: Amiga, MS-DOS
1989: Atari ST
Genre:Space combat simulator
Modes:Single-player
Platforms:Commodore 64, Amiga, Atari ST, MS-DOS

Skyfox II: The Cygnus Conflict is a space combat computer game developed by Dynamix and published by Electronic Arts in 1987 for the Commodore 64 as a sequel to the original Skyfox for the Apple II. It was ported to the Amiga, Atari ST, and MS-DOS. The creator of Skyfox, Ray Tobey, was not involved in this game.

Reception

Computer Gaming World stated that Skyfox II had good graphics, much action, and diverse and interesting weapons for fans of space-combat games.[1] In a 1994 survey of wargames the magazine gave the title one-plus stars out of five.[2] The game was reviewed in 1988 in Dragon #133 by Hartley, Patricia, and Kirk Lesser in "The Role of Computers" column. The reviewers gave the game 4 out of 5 stars.[3]

Reviews

External links

Notes and References

  1. Mind Over Anti-Matter . Computer Gaming World . March 1988 . 2 November 2013 . Choi, Yung Min . 31.
  2. Brooks . M. Evan . January 1994 . War In Our Time / A Survey Of Wargames From 1950-2000 . Computer Gaming World . 194–212.
  3. The Role of Computers . Lesser . Lesser . Lesser . Hartley . Patricia . Kirk . Dragon . 133 . May 1988 . 46–52.
  4. Web site: The Games Machine Magazine Issue 04.
  5. Web site: The Games Machine Magazine Issue 09.
  6. Web site: The Games Machine Issue 21.
  7. Web site: ST Format - Issue 1.
  8. Web site: Jeux & stratégie 53 . October 1988.