Simian Conquest Explained

Simian Conquest is a role-playing game published by Avant-Garde Simulations Perspectives in 1978.

Description

Simian Conquest is a science fiction role-playing system.[1] The brief rules cover ape, human, mutant, and astronaut characters as well as combat and campaigning in the world of the Apes.[1]

Publication history

Simian Conquest was designed by Marshall Rose and Norman Knight, and published by Avant-Garde Simulations Perspectives (ASP) in 1978 as a 32-page digest-sized book.[1] Gamescience had planned to re-release this as "Gorilla Warfare", but never published it.[1]

Reception

Lawrence Schick noted that the game was "inspired by the Planet of the Apes series".[1]

Notes and References

  1. Book: Schick, Lawrence. Lawrence Schick

    . Lawrence Schick. Heroic Worlds: A History and Guide to Role-Playing Games. Prometheus Books . 1991. 0-87975-653-5 . 357.