Shinta Nojiri Explained
Shinta Nojiri (野尻 真太 Nojiri Shinta, born April 8, 1971) is a Japanese video game designer at Konami. Born in Tokyo, he worked for Konami since 1995, and has directed various games in Metal Gear series and NeverDead.[1] [2]
Selected works
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- Metal Gear: Ghost Babel (2000) - event planner/game director
- (2001) - scripting/level designer[3]
- (2004) - scripting
- Metal Gear Acid (2004) - game designer/planner/game director[4]
- Metal Gear Acid 2 (2005) - game designer/planner/game director
- (2008) - Act 3 game design/scripting
- NeverDead (2012, PlayStation 3, Xbox 360) - game designer/director/producer[3]
Notes and References
- Web site: 【TGS 2011】開発で日英の文化摩擦が激突!?『NeverDead』野尻真太氏インタビュ-.
- Web site: Crazy New Neverdead Trailer Has Some Priceless Dialogue.
- Web site: Hardcore Gaming 101: Shinta Nojiri Interview . www.hardcoregaming101.net . dead . https://web.archive.org/web/20120325133033/http://www.hardcoregaming101.net/metalgear/shintanojiri.htm . 2012-03-25.
- Web site: Shinta Nojiri on Acid. Tom. Bramwell. Eurogamer. June 1, 2005.