Secrets of the Luxor explained

Secrets of the Luxor
Developer:Mojave
Platforms:Windows, Macintosh
Genre:Adventure

Secrets of the Luxor is a 1996 adventure video game developed by American studio Mojave and published by Ubi Soft for Macintosh, Windows, and Windows 3.x.

Plot and game-play

The player is an archaeologist who is exploring an ancient pyramid. Upon discovering a powerful artifact left behind by an ancient civilization, the player must prevent it from being taken by antagonists.

The game features a point-and-click interface and static 3D rendered graphics.

Production

The game was developed by Mojave, an offshoot of 3D-graphics architects Strata.[1] The hintbook was cowritten by Utah-born Tanya Rizzuti and Adrian Ropp.[2]

Luxor was one of two video game created by Mojave, the other being Sinkha.[3] [4]

In 1998, there was a promotion where German iMac buyers could additionally purchase the Play Max iMac Edition 1 with various titles including Luxor.[5]

Critical reception

Adventure Gamers felt that the thrilling first third was let down by the remainder of the game.[6] Metzomagic described it as a 'bargain bin purchase'.[7] Tap Repeatedly wrote that while the game was well designed, some of the puzzles seemed to be mind bogglingly hard.[8] Gameboomers appreciated the subtle hits of humour.[9] MacHome liked the " rich plot and exceptional graphics".[10] Eblong wrote that the plot was "cheesy".[11] MacUser's biggest criticism was that "it's so challenging you progress too slowly".[12] The Daily Herald felt that while it was scant on story, its puzzles were too long.[13] Just Adventure described it as "one of the few games to rise above the now-derogatory label of Myst clone".[14] The Age praised the "wonderful 3D-images".[15] MacAddict deemed it visually stunning.[16]

External links

Notes and References

  1. News: ANOTHER BARGAIN: FREE PLAY. PEGORARO. ROB. July 31, 1996. The Washington Post.
  2. Web site: Biographies: Latter-day Saint and/or Utah Film Personalities: R. www.ldsfilm.com. 2019-03-10.
  3. Web site: Interview with Secrets of the Luxor Designers. https://web.archive.org/web/20010222163814/http://justadventure.com/Interviews/Secrets_of_the_Luxor/Secrets.asp. dead. 2001-02-22. 2001-02-22. 2019-03-10.
  4. Web site: SVM n°138 mai 1996 – Page 66 – 67 – SVM n°138 mai 1996 – SVM – informatique grand public – informatique et réseaux – Sciences et Techniques – 1001mags – Magazines en PDF à 1 € et GRATUITS !. fr.1001mags.com. 2019-03-10.
  5. Web site: iMac comes with additional software. Müller. Peter. August 14, 1998. Macwelt. de-DE. 2019-03-10.
  6. Web site: Secrets of Luxor review. Ivey. Ray. May 19, 2002. Adventure Gamers. 2019-03-10.
  7. Web site: Secrets of the Luxor Review. Aplin. Gordon. July 1999. Metzomagic. 2019-03-10.
  8. Web site: Four Fat Chicks – Secrets of the Luxor Review. https://web.archive.org/web/20131215155152/http://www.tap-repeatedly.com/Reviews/Secrets_of_the_Luxor/Luxor.shtml. dead. 2013-12-15. 2013-12-15. 2019-03-10.
  9. Web site: Secrets of the Luxor review. www.gameboomers.com. 2019-03-10.
  10. Web site: Secrets of the Luxor. https://web.archive.org/web/19980215035006/http://www.machome.com/GameGuide/Adventure.html. dead. February 15, 1998. February 15, 1998. MacHome. 2019-03-10.
  11. Web site: Review: Secrets of the Luxor. www.eblong.com. 2019-03-10.
  12. Book: MacUser October 1996. December 1996.
  13. Web site: The Daily Herald from Chicago, Illinois on November 18, 1996 · Page 170. Newspapers.com. 18 November 1996 . 2019-03-10.
  14. Web site: The 10 Best Adventure Games That (Almost) No One Has Ever Played. https://web.archive.org/web/20010308225614/http://justadventure.com/articles/Nobody_Played/10_Best.asp. dead. March 8, 2001. Sluganski. Randy. May 8, 2001. Just Adventure. 2019-03-10.
  15. Web site: The teenage software gap no one wants to fill. September 3, 1996. The Age. 41. 2019-03-10.
  16. Book: MacAddict 001. September 1996.