Scott Haring Explained

Scott Haring
Nationality:American
Occupation:Game designer

Scott D. Haring is an American game designer who has worked primarily on role-playing games.

Career

Scott Haring began working in the adventure gaming industry in 1982.[1] Haring had a long career with Steve Jackson Games, having worked at the company five different times over a period of 15 years.[2] Haring has worked as the Car Wars line editor, and became editor on the new magazine Autoduel Quarterly when it debuted in 1983.[2] He also wrote and edited for Ghostbusters and GURPS and served as the editor for Pyramid magazine.[1] He has been a columnist for Comics & Games Retailer since 1987.[1]

Scott Haring was newly hired at TSR when he added four pages of purely game material to a series of "comic modules" published by TSR West, since TSR had an exclusive license for comic books with DC.[2] Haring identifies Empires of the Sands (1988) as his first big project that he worked on at TSR.[3] He has also written and edited for the Top Secret/S.I. and Marvel Super Heroes role-playing games.[1] His other D&D design work includes The Republic of Darokin (1989) and Otherlands (1990).

Haring was also the editor for The Gamer magazine.[1] He lives in central Texas with his wife and stepson.[1]

External links

Notes and References

  1. Book: Haring, Scott . . . Lowder . James . James Lowder . . 2007 . 153–156 . 978-1-932442-96-0.
  2. Book: Shannon Appelcline. Designers & Dragons. Mongoose Publishing. 2011. 978-1-907702-58-7.
  3. Haring. Scott. The Game Wizards. Dragon.
    1. 138
    . 90–91. TSR. Lake Geneva, Wisconsin. October 1988.