Samurai Shodown Sen Explained

Samurai Shodown Sen
Developer:K2 LLC[1]
SNK Playmore
Publisher:[2]
Director:Mitsuo Kodama
Designer:Masahito Inoue
Programmer:Takahiro Inoue
Artist:Senri Kita
Composer:NECOS
Series:Samurai Shodown
Platforms:Arcade
Xbox 360
Release:ArcadeXbox 360
Genre:Versus fighting
Modes:Up to 2 players simultaneously
Arcade System:Taito Type X²

is the fourth 3D game in SNK Playmore's Samurai Shodown series of fighting games, and the eleventh overall title in the series. The arcade version was released in most countries as Samurai Shodown: Edge of Destiny, and Shi Hun: Mingyun zhi Ren (侍魂 -命運之刃-, lit. Samurai Spirits: Edge of Destiny) in China. The Xbox 360 version was released as Samurai Shodown Sen.

Plot

The game takes place between the events of and .

Characters

The game features 24 playable characters, plus two boss characters made playable in the console release. New characters to the series are marked in bold.

Development

Development of this game was announced publicly at All Nippon Amusement Machine Operator's Union (AOU).[3] [4] A tentative release date was set for the end of 2007.[5] However, at the 2007 Tokyo Game Show, the date was pushed back, although it was suggested that it was almost ready for release in Japanese arcades.[6]

After late October 2007, the game was subjected to rigorous beta testing around arcades in Japan.[7]

On December 13, 2007, the official website to accompany the game was created, along with a bulletin of four locations sites: Tokyo, Kanagawa, Osaka, and Chiba. Testing began on December 20 and ended on December 24. The official website also confirmed an eventual release in 2008.[8] The first overseas location testing took place in Hong Kong during December 20–21.[9] Along with this announcement came the game's international title.[10] Aoi Nanase, character designer to the series' first original video animation, reported in her personal blog that the official staff intended to make a great departure from the Makai and were aiming for a Sengoku period effect.[11]

On February 9, 2008 the third location testing ad was listed on the Japanese official site at four different locations. Testing began February 14 and ended on February 19, intended to be the final round of testing. Also at this time, a tentative release date was listed as "Spring 2008" (later than the previously stated release date) in Japanese arcades on the Hong Kong SNK Playmore site.

On March 3, 2008 an English location test was announced for the US. The test was a one-day event from noon until 6:00 on March 8.[12] Director of SNK Neogeo USA Consumer's Marketing Department, Mark Rudolph, said eventual home release was anticipated to be made on current next gen consoles. Similar beta testing was also performed in Mexico on March 14.

The main artist for the Samurai Shodown 64 series and , Senri Kita, is the official illustrator for this game.

The American Xbox 360 release was originally set for November 2009 in North America.[13]

Reception

GameZone's Dakota Grabowski gave the game a 4.5 out of 10, opining that "after hours upon hours of competitive gameplay, Samurai Shodown: Sen didn’t serve enough entertainment value to satisfy my tastes. It’s a shame since the series has long been one of the most popular franchises among hardcore fighting fans."[14]

Notes and References

  1. Brad Shoemaker (interviewer), Mark Rudolph (SNK Playmore Director of Marketing) . 2000-02-20 . GDC 08 SNK Playmore Video Report . mp4, mpeg . GameSpot . 2008-03-03.
  2. Web site: Samurai Shodown Sen Secures European Release . GamingUnion.net . January 21, 2010 . February 22, 2012 . https://web.archive.org/web/20120222214539/http://www.gamingunion.net/news/samurai-shodown-sen-secures-european-release--902.html . dead .
  3. Web site: Niizumi, Hirohiko . TGS 06: King of Fighters to get face-lift . . March 3, 2008 . July 6, 2008 . https://web.archive.org/web/20080706112617/http://www.gamespot.com/news/6158355.html . live .
  4. Web site: http://watch.impress.co.jp/game%2Fdocs/20060915/taito.htm. ja:「第44回アミューズメントマシンショー」ブースレポート ~タイトー編~. Impress Watch. March 1, 2008. Japanese. October 1, 2008. https://web.archive.org/web/20081001030002/http://www.watch.impress.co.jp/game/docs/20060915/taito.htm. dead.
  5. Web site: Gamespy . Samurai Shodown Hirameku . . March 3, 2008 . March 22, 2008 . https://web.archive.org/web/20080322160915/http://cheats.gamespy.com/arcade/samurai-spirits-hirameku/ . live .
  6. Web site: Kollar, Philip . Tokyo Game Show 2007: Samurai Shodown 2 to XBLA, Wii: SNK reveals a bunch of new goodies including arcade stuff in Tokyo . dead . https://archive.today/20130101200412/http://www.1up.com/do/newsStory?cId=3163122 . January 1, 2013 . February 19, 2008 . 1UP.com.
  7. Web site: Hyperneogeo64 . Samurai Spirits Sen Beta Testing . December 31, 2007 . Pao Pao Cafe . Portuguese.
  8. Web site: SNK Playmore . Samurai Spirits Sen Official Website . SNK Playmore Official Homepage . December 15, 2007 . Japanese . April 9, 2008 . https://web.archive.org/web/20080409212035/http://game.snkplaymore.co.jp/official/samurai_sen/ . live .
  9. Web site: SNK Playmore . SNK Playmore's News Page . SNK Playmore Official Hong Kong Homepage . January 18, 2008 . https://web.archive.org/web/20071120070045/http://www.snkplaymore.com.hk/hotnewseng.html . November 20, 2007 . dead .
  10. Web site: SNK Playmore . Samurai Spirits Sen Official Website . SNK Playmore Official Hong Kong Homepage . December 27, 2007 . July 14, 2008 . https://web.archive.org/web/20080714035512/http://www.snkplaymore.com.hk/samuraishodown/top_e.html . dead .
  11. Web site: Aoi Nanase . Aoi Nanase Nanalog . Seventh Heaven . January 4, 2008 . Japanese . September 14, 2008 . https://web.archive.org/web/20080914024906/http://blog.surpara.com/aoinanase/archive/2007/10/33511.html . dead .
  12. Web site: SNK Playmore . SNK Playmore's News Page . SNK Playmore Official Hong Kong Homepage . March 3, 2008 . https://web.archive.org/web/20071120070045/http://www.snkplaymore.com.hk/hotnewseng.html . November 20, 2007 . dead .
  13. Web site: Spencer . August 5, 2009 . Samurai Shodown: Edge of Destiny Unsheathed In November . Siliconera.com . 2009-08-05 . 2009-08-10 . https://web.archive.org/web/20090810211316/http://www.siliconera.com/2009/08/05/samurai-shodown-edge-of-destiny-unsheathed-in-november/ . live .
  14. Web site: SAMURAI SHODOWN SEN Review - Xbox 360 . 2010-03-22 . 2010-03-22 . https://web.archive.org/web/20100322202324/http://xbox360.gamezone.com/gzreviews/r39844.htm . dead .