Subject Name: | Sailor Moon Collectible Card Game |
Image Link: | File:Sailor Moon CCG card back.png |
Image Caption: | Cardback of Sailor Moon CCG |
Designer: | Marc C. MacKinnon |
Publisher: | Dart Flipcards Inc. |
Players: | 2 |
Ages: | 10+ |
Playing Time: | Approx 20 min |
Random Chance: | Some |
Skills: | Card playing Arithmetic Basic Reading Ability |
The Sailor Moon Collectible Card Game is an out-of-print collectible card game set in the fictional world of Sailor Moon. The game, based on the English version of the anime and designed by Mark C. MacKinnon, Jeff Mackintosh, Karen McLarney, and John R. Phythyon, Jr., was released in July 2000 by Dart Flipcards.
The Sailor Moon Collectible Card Game pits teams of Sailor Soldiers (referred to as "Scouts") against opposing monsters and villains. Each player has both one or more Scouts, and a collection of enemies. Victory is achieved by either eliminating all of an opponent's scouts, or by defeating a certain number of victory points (VP) worth of monsters and villains.
At some points in the game, elements of random chance are introduced by requiring the players to play a game of jan ken pon in order to determine the outcome.
The base card set in the Sailor Moon Collectible Card Game consists of 160 different cards. Of these, 60 are common, 60 are uncommon, 30 are rare, and 10 are ultra-rare foil cards. The odds of getting an ultra-rare foil card in a booster are 1 in 12.
The following starter packs and booster packs are available:
Cards | Other comments / notes | ||
---|---|---|---|
Starter deck | 60 | Two 30-card mini-decks, meant for two players. | |
Character deck | 60 | Themed around a single character (e.g. Sailor Mars). | |
Booster pack | 11 | Includes 1 rare, 3 uncommons, and 7 commons. |
The game also features a 70-card expansion set, Sailor Moon: Past and Future. This set includes 20 commons, 20 uncommons, 20 rares, and 10 ultra-rares.
The game won the 2000 Origins Award for Best Trading Card Game.[1]