SEAL Team (video game) explained

SEAL Team
Developer:Electronic Arts
Publisher:Electronic Arts
Producer:Paul Grace
Designer:Andre Gagnon
Paul Grace
Sonny Hays-Ebert
Programmer:Scott Cronce
Artist:Tom Collie
Gary Martin
Composer:George Sanger
Released:June 1, 1993
Genre:Tactical shooter
Modes:Single-player
Platforms:MS-DOS

SEAL Team is a Vietnam War video game which was released by Electronic Arts for MS-DOS in 1993.

Gameplay

The game uses 3D vector and bitmap graphics of the modified LHX: Attack Chopper game engine to recreate 80 historical operations of the four-man US Navy SEAL teams in the Mekong Delta area of Vietnam. The game featured an unprecedented amount of realism and is referred to as "tactical combat simulation" by IGN.[1]

Reception

Computer Gaming World in 1994 gave SEAL Team four stars out of five, describing it as "the most detailed SpecOps game ever done. One cannot call the game experience necessarily enjoyable, but the Vietnam Conflict definitely comes alive".[2] SEAL Team was a runner-up for the magazine's Simulation Game of the Year award in June 1994, losing to IndyCar Racing. The editors wrote that SEAL Team is "the first simulation to treat infantry combat with the same detail as would a game of armored or aerial combat, and it is one of the most sensitively handled treatments of Vietnam Conflict that we've seen".[3]

See also

External links

Notes and References

  1. https://archive.today/20120724142758/http://uk.pc.ign.com/objects/677/677645.html IGN: SEAL Team
  2. Brooks . M. Evan . January 1994 . War In Our Time / A Survey Of Wargames From 1950-2000 . Computer Gaming World . 194–212.
  3. Announcing the New Premier Awards . . 119 . June 1994 . 51–54, 56–58.