Rune is a role-playing game published by Atlas Games in 2001.
Atlas Games contracted Robin Laws to write the Rune role-playing game, based on the computer game Rune.[1] [2] Laws determined that for Rune, "the game would need to have a big point of difference to distinguish it from the many other fantasy games available"; in this case, the game would allow players to swap roles with the Game Master (GM): "You can win! And when you're not the GM, it's not boring because the GM can win!"[1]
Rune was published by Atlas Games in 2001.