Rune (role-playing game) explained

Rune is a role-playing game published by Atlas Games in 2001.

Description

Atlas Games contracted Robin Laws to write the Rune role-playing game, based on the computer game Rune.[1] [2] Laws determined that for Rune, "the game would need to have a big point of difference to distinguish it from the many other fantasy games available"; in this case, the game would allow players to swap roles with the Game Master (GM): "You can win! And when you're not the GM, it's not boring because the GM can win!"[1]

Publication history

Rune was published by Atlas Games in 2001.

Reviews

Notes and References

  1. Ryan. Michael G.. Profiles: Robin D. Laws. Dragon.
    1. 291
    . 18. Wizards of the Coast. Renton, Washington. January 2002.
  2. Book: Shannon Appelcline. Designers & Dragons. Mongoose Publishing. 2011. 978-1-907702-58-7.