Ruins of Zhentil Keep explained

Ruins of Zhentil Keep
Genre:Role-playing game
Publisher:TSR
Release Date:1995
Media Type:Boxed set

Ruins of Zhentil Keep is a supplement to the 2nd edition of the Advanced Dungeons & Dragons fantasy role-playing game.

Contents

Ruins of Zhentil Keep is a boxed set for the Forgotten Realms campaign setting. The "Campaign Book" covers Zhentil Keep's people, locales, and creatures in detail. The "Adventure Book" offers a trio of adventures, each staged in a different era.

Publication history

Ruins of Zhentil Keep was written by Kevin Melka and John Terra, with David "Zeb" Cook and Ed Greenwood, and published by TSR, Inc., as a boxed set.

Reception

Rick Swan reviewed Ruins of Zhentil Keep for Dragon magazine #222 (October 1995).[1] He proclaims that "Dungeon Masters stuck with stalled campaigns can do no better than this, a lavish boxed set so stuffed with ideas that the lid practically bulges."[1] He comments that the "Good stuff" includes "a cast of sinister NPCs" like Manshoon of the Zhentarim, and vicious monsters like the render, "a food-aholic that can digest anything".[1] Swan also identifies the "Not-so-good stuff": "the random event tables, which are underdeveloped to the point of irrelevancy [...] and the l-o-n-g historical summaries. But considering the sheer volume of material - over 200 pages worth, plus all manner of data tucked away on card sheets and poster maps - the misfires are easy to overlook."[1]

Reviews

Notes and References

  1. Swan. Rick. Rick Swan. Role-playing Reviews. Dragon.
    1. 222
    . 30. TSR. Lake Geneva, Wisconsin. October 1995.
  2. Web site: Games | Article | RPGGeek .