RubyMotion explained

RubyMotion
Developer:HipByte
Operating System:Mac OS X, iOS, Android
Programming Language:C, C++, Objective-C, Java, Ruby
Genre:Ruby programming language runtime and compiler
License:Proprietary EULA

RubyMotion is an IDE of the Ruby programming language that supports iOS, OS X and Android. RubyMotion is a commercial product created by Laurent Sansonetti for HipByte[1] and is based on MacRuby for OS X. RubyMotion adapted and extended MacRuby to work on platforms beyond OS X.[1]

RubyMotion apps execute in an iOS simulator alongside a read-eval-print loop (REPL) for interactive inspection and modification. 3rd-party Objective-C libraries can be included in a RubyMotion project, either manually or by using a package manager such as CocoaPods. Programs are statically compiled into machine code by use of Rake as its build and execution tool.[2]

RubyMotion projects can be developed with any text editor. The RubyMine IDE provides support for the RubyMotion toolchain, such as code-completion and visual debugging.[3]

As of version 2.0, RubyMotion now supports the development of applications for OS X in addition to iOS.[4] Android support was added in version 3.0.[5]

Examples of applications built in RubyMotion include 37signals's Basecamp for iPhone,[6] the Bandcamp iPhone app,[7] and A Dark Room for iOS.[8]

See also

External links

Notes and References

  1. http://www.rubymotion.com/about/ RubyMotion - About
  2. https://arstechnica.com/business/2012/05/exclusive-building-ruby-ios-applications-with-rubymotion/ Exclusive: building native iOS apps with RubyMotion
  3. https://confluence.jetbrains.com/display/RUBYDEV/Getting+Started+with+RubyMotion Getting Started with RubyMotion
  4. http://blog.rubymotion.com/post/49943751398/rubymotion-goes-2-0-and-gets-os-x-support-templates RubyMotion Goes 2.0 And Gets OS X Support, Templates and Plugins
  5. http://www.rubymotion.com/news/2014/12/11/announcing-rubymotion-3.html Announcing RubyMotion 3.0: Android Platform, WatchKit Apps, and More
  6. http://37signals.com/svn/posts/3432-why-i-loved-building-basecamp-for-iphone-in-rubymotion Why I loved building Basecamp for iPhone in RubyMotion
  7. http://www.rubymotion.com/references/success-stories/bandcamp/ RubyMotion Success Story: Bandcamp
  8. http://www.rubymotion.com/references/success-stories/a-dark-room/ RubyMotion Success Story: A Dark Room