Soul of the Samurai explained

Developer:Konami Computer Entertainment Sapporo
Publisher:Konami
Director:Shinichi Kudo
Producer:Kengo Nakamura
Koji Hiroshita
Designer:Osamu Shigeta
Kazuhide Shirakura
Artist:Hidehito Okamoto
Chihiro Narita
Atsushi Nakagawa
Programmer:Takayoshi Fukano
Tetsunori Saitō
Koji Taguchi,
Composer:Yasuhisa Ito
Genre:Action-adventure
Modes:Single-player
Platforms:PlayStation

, released as Ronin Blade in Europe, is an action-adventure game developed and published by Konami in 1999 for the PlayStation.

Gameplay

From the start the player chooses to be either a young male ronin named Kotaro or a teenage female ninja named Lin (Rin). From then on he or she travels through prerendered levels, killing enemies and fulfilling their mission.

There is a single attack button, but combined with different directional buttons pressed in different combinations and held down for various intervals. There are different attack speeds which correlate to the weight of the equipped weapon, and this is displayed on the sword's 'check' window (also displayed is the sword's length and sharpness, and a brief description of the blade).

Characters

Main characters:

Kotaro's Path bosses:

Lin's Path bosses:

After defeating Ryu Oda and saving feudal Japan from the soul bugs, both Kotaro and Lin perform their final duties to their fallen friend and brother, respectively, and in the end decide to stay with each other.

Development

An early version of the game, developed under the working title Shogun Assassin, featured young warriors named Hotaru and Hyaku, members of the shogunate secret police (their designs were the same as those of the final protagonists Kotaro and Lin).[1] [2] Earlier, the game was also known as Japan and Konami sources said the game would combine elements from Bushido Blade and Tenchu.[3]

Reception

The game received "mixed" reviews according to video game review aggregator GameRankings. According to a positive review in GamePro, Soul of the Samurai delivered "lively action melded to a compelling story line." On the other hand, GameSpot's review stated that "those looking for a ninja game of Tenchu will unfortunately have to keep on looking."

Notes and References

  1. Shogun Assassin Preview . . Infotainment World, Inc. . 115 . February 1999 . 80.
  2. Web site: Nelson, Randy . October 22, 1998 . Soul of the Samurai (Preview) . . January 8, 2016 . https://web.archive.org/web/20151126044838/http://www.ign.com/articles/1998/10/23/soul-of-the-samurai-2 . November 26, 2015 . live .
  3. EGM staff . Konami . . 158 . September 2002 . 161.