Riddle of the Sphinx | |
Developer: | Imagic |
Publisher: | Imagic |
Designer: | Bob Smith[1] |
Released: | 1982 |
Genre: | Action-adventure |
Modes: | Single-player |
Platforms: | Atari 2600 |
Riddle of the Sphinx is a vertically-scrolling action-adventure game written by Bob Smith[1] for the Atari 2600 and published by Imagic in 1982. The player, as the Prince of Egypt, must collect treasures and gain strength to rescue the land from a terrible curse.
Smith wrote several other games for Imagic, including Star Voyager and Dragonfire.[1]
The goal of Riddle of the Sphinx is to reach the Temple of Ra and make the correct offering.[2]
Richard A. Edwards reviewed Riddle of the Sphinx in The Space Gamer #58, and called it a "masterful" blend of strategy and arcade gaming in a home cartridge.[3]