Richard Rouse III explained

Richard Rouse III
Nationality:American
Occupation:Video game designer

Richard Rouse III is an American video game designer best known as the designer of The Suffering (2004)[1] and the author of Game Design: Theory & Practice.

Career

Rouse produced two Macintosh games, fantasy RPG Odyssey: The Legend of Nemesis (1996) and the military first-person shooter Damage Incorporated (1997). They used the technology of Bungie's Minotaur and Marathon 2.

Rouse went on to work at Leaping Lizard Software where he was lead designer on the 1998 3D remake of Centipede. From there he moved to Surreal Software where he was lead designer and writer on the action horror game The Suffering and creative director and writer on its sequel, . In October 2005 he became the Director of Game Design at Midway.[2]

Rouse wrote the book Game Design: Theory & Practice, first released in 2001 and revised in 2004.[3]

Rouse was one of four creative leads working on for Ubisoft Montreal that were removed from the project in March 2012.[4] [5]

Projects worked on

Books

External links

Notes and References

  1. News: The Suffering: Richard Rouse III Interview. October 31, 2003. Team Xbox. IGN. 17 May 2011.
  2. https://www.linkedin.com/in/richardrouse3
  3. Web site: Game Design: Theory & Practice Second Edition: 'Interview with Jordan Mechner'. 24 December 2004.
  4. Web site: Rainbow 6 Patriots Creative Director Is Gone. https://web.archive.org/web/20120309072747/http://www.gameinformer.com/b/news/archive/2012/03/07/ubisoft-montreal-decapitates-rainbow-6-patriots-development-team.aspx. dead. March 9, 2012. Bertz. Matt. Game Informer. 2012-03-07. 2012-03-12.
  5. Hill. Owen. Rainbow 6 Patriots lead devs get replaced.. PC Gamer. March 9, 2012.
  6. Web site: The Church in the Darkness.