Reunion (video game) explained

Reunion
Developer:Amnesty Design
(now Digital Reality)
Released:1994 (PC/Amiga Floppy disk)
1995 (PC CD-ROM)
Genre:Real-time strategy, adventure
Modes:Single-player
Platforms:Amiga, MS-DOS

Reunion is a space strategy video game. It was the first game by Hungarian game developer company Amnesty Design (now Digital Reality)[1] and was released by the British publisher Grandslam Entertainment. In North America, it was sublicensed to Merit Studios and released under the name Merit's Galactic Reunion. The game was programmed by János Kistamás (Amiga), Krisztián Jámbor (Amiga), István Kiss (MS-DOS). The soundtrack was made by Tamás Kreiner.[2]

Plot

In the 27th century, centuries of peace have allowed great scientific progress in the development of the first interstellar warp drive. Two research ships, designated Explorer-1 and Explorer-2, are outfitted with the experimental drives and sent to find new planets for colonization. Only Explorer-2 returns to Earth out of the two Explorers. Refitted as a colony vessel, the Explorer-2 is once again ready to embark when, suddenly, peace is disrupted and the humans were ripped apart from each other. At this same time, a planet-wide rebellion stages a great coup and overthrows the Earthen government, throwing the world into chaos and severing the union. The Explorer-2, crewed by a loyalist space crew, barely escapes the rebellion and leaves the Solar System. Years later after the rebellion, the Explorer-2 arrives damaged at its destination and a colony is set up, naming it New Earth. After many generations of being separated from Earth, the colony is self-sufficient enough to develop a mission only the best can tread: Explore nearby space, research new technologies, harvest resources, develop a space fleet and eventually reconquer and reunify Earth, leading to the greatest reunion the universe has ever set its eyes on.

Reception






Magazine "Amiga Joker" reviewed it and gave 85 points out of 100 for the OCS version and 86 out of 100 for the AGA version.[3] [4]
Magazine "GURU" reviewed it and gave 92 points out of 100.[5]
Magazine "PC Joker" reviewed it and gave 85 points out of 100.[6]

Notes and References

  1. Web site: Digital Reality Software KFT.
  2. Web site: Interview with composer Tamás Kreiner and Ervin Nagy. GSoundtracks. 2010-01-26.
  3. March 1994 . Amiga Joker - Issue 45 . 45 . 20 . "Ganz weit draußen im Weltall des Jahres 2621 gibt es einen Wegpunkt, wo sich die Spielprinzipien von "Elite-2" und "Dune 2" kreuzen: Den hat Grandslam endeckt und ein hochkomplexes Game daraus gemacht!" . October 14, 2020.
  4. March 1995 . Amiga Joker - Issue 55 . 55 . "" . October 14, 2020.
  5. April 1994 . GURU - Issue #20 (1994/04) . 20 . 84 . "" . December 28, 2019.
  6. March 1994 . PC Joker - Issue 20 . 20 . 72 . "" . October 14, 2020.