Telenet Japan Explained

Telenet Japan Co., Ltd.
Native Name:株式会社日本テレネット
Native Name Lang:ja
Romanized Name:Kabushiki-gaisha Nihon Terenetto
Industry:Software development
Fate:Bankruptcy
Founder:Kazuyuki Fukushima

was a Japanese video game and software developer founded in October 1983 by Kazuyuki Fukushima. The company had several video game divisions including: Wolf Team, Laser Soft, Renovation Game (Japanese publishing division), Renovation Products (North America publishing division), Riot, Commseed, and Telenet Jr.[1] Telenet Japan's North American subsidiary, Renovation Products, was acquired by Sega of America in 1993.[2] With debt of, the company ceased operating in late September 2007 and closed its doors on October 25.[3] [4] Sunsoft acquired Telenet's entire software library in December 2009, citing plans to remake or re-release (via Virtual Console) the old titles.[5] The Japanese company Edia acquired Telenet's catalogue from City Connection in January 2020.[6]

Riot

The Riot division came into existence in 1991 when Telenet Japan was expanding in the country.

However, because Telenet was starting to lose sales in 1993, the company went through extensive restructuring which resulted in the closing of a few subsidiaries. Some staff employed at Laser Soft and Riot were transferred to another subsidiary, Wolfteam. The same year, several key developers of the PC Engine games Tenshi no Uta I & II left Riot to found Media.Vision and work on a new RPG franchise, Wild Arms.

Riot was also known for employing graphic artist and later game director Eiji Kikuchi, as well as music composer Michiko Naruke.

Games list

Developed

Published

External links

Notes and References

  1. Web site: December 17, 2007. Column: 'Might Have Been' - Telenet Japan. February 10, 2021. GameSetWatch.
  2. Web site: Bidwell. Chris. November 6, 2002. Sega ReVisions #2. February 10, 2021. IGN.
  3. Web site: Gantayat. Anoop. October 31, 2007. Nihon Telnet Closes Shop. February 10, 2020. IGN.
  4. Web site: October 30, 2007. 「夢幻戦士ヴァリス」の日本テレネットが事業停止. February 10, 2021. ITmedia.
  5. Web site: aueki. December 10, 2009. サンソフト,日本テレネット作品100タイトル以上の版権を獲得,北米市場に再参入. February 10, 2021. 4Gamer.net.
  6. Web site: January 14, 2020. エディア、シティコネクションからゲームソフト139タイトルに係る知的財産権を取得…旧・日本テレネット系タイトルが取得対象に. February 10, 2021. Social Game Info.