Rendezvous with Rama (video game) explained

Rendezvous with Rama
Developer:Telarium
Publisher:Telarium
Designer:Ron Martinez
Platforms:Apple II, Commodore 64, MS-DOS, MSX2
Released:1984
Genre:Interactive fiction
Modes:Single-player

Rendezvous with Rama is an interactive fiction[1] game with graphics published by Telarium, a subsidiary of Spinnaker Software, in 1984. It was developed in cooperation with Arthur C. Clarke and based upon his 1973 science fiction novel Rendezvous with Rama.

Reception

German reviewers recognized the complexity of the storyline and the various possibilities of interaction with non-player characters.[2]

See also

External links

Notes and References

  1. Murphy . Jamie . Reported by Cristina Garcia . Stepping into the Story: Players participate in 'interactive fiction' . Time . May 13, 2013 . 125 . 19 . 64 . A version of Rendezvous with Rama is available in interactive form on a floppy disk (Telarium $39.95)..
  2. Boris Schneider-Johne, Heinrich Lenhardt: Science Fiction-Adventures, Happy Computer 5/1985, p.145ff.