RenderDoc explained

RenderDoc
Developer:Baldur Karlsson
Released:2014-02-25
Operating System:Android, Google Stadia, Linux, Nintendo Switch, Microsoft Windows[1]
Platform:Cross-platform
License:MIT License

RenderDoc is a free and open source frame debugger that can be used to analyze single frames generated by other software programs such as games. RenderDoc can provide in-depth analysis of single frames from any application that uses Vulkan, D3D11, OpenGL & OpenGL ES, or D3D12.[2] [3] RenderDoc also allows the user to manipulate a captured frame to inspect different things such as pipeline stage, commands, texture maps, models, assets, and more.[4] [5] [6] RenderDoc can also capture assets outside the view of the game's camera.[7] RenderDoc supports analyzing frame rendering costs on the graphics processing unit.[8]

Optimizing GPU programs is about finding bottlenecks. RenderDoc provides information of the calls on the GPU, the number of invocation of each shader, and the number of primitives and fragments generated.[9]

Baldur Karlsson started RenderDoc development as a spare-time project out of need for a reliable debugger and was then expanded to support more platforms.[10] [11] In 2014 Crytek announced the source code for RenderDoc is released for free.[12] [13] At GDC 2018, AMD announced that Radeon GPU Profiler would include support for RenderDoc.[14] RenderDoc also integrates with well known game engines such as Unity and Unreal Engine.[15] [16] Oculus maintains its own fork of RenderDoc.[17]

Notes and References

  1. Web site: RenderDoc . 2022-10-08.
  2. Web site: This Is How A Single Frame Is Rendered In A Modern 3D Engine. 15 March 2015.
  3. Web site: Picking Apart A Single Frame In DOOM. Ethan. Gach. 10 September 2016 .
  4. Web site: LearnOpenGL - Debugging.
  5. Web site: Watch the footy play out on your dining table thanks to AI and augmented reality. 25 June 2018.
  6. Web site: Bringing Galaxy on Fire 3 to Vulkan: Vulkan on Android. 16 October 2017.
  7. Web site: GPU Performance for Game Artists. 5 July 2017.
  8. Web site: Where Are You Spending Your GPU Performance Budget?. 19 May 2020.
  9. Web site: Profiling and Optimization of Large Biomolecular Scenes .
  10. Web site: Key Release: Crytek's graphics debugger RenderDoc | Game Development Tools & Tech | Develop . 2014-04-25 . 2014-04-25 . https://web.archive.org/web/20140425085008/http://www.develop-online.net/tools-and-tech/key-release-crytek-s-graphics-debugger-renderdoc/0192032 . live .
  11. Web site: RenderDoc gains PowerVR support. 9 March 2018.
  12. Web site: Crytek is giving away its new Renderdoc graphics debugger for free. 27 February 2014.
  13. Crytek releases RenderDoc source code. MCV. 8 May 2014.
  14. Web site: AMD at GDC 2018. 21 March 2018.
  15. Web site: Unity - Manual: RenderDoc Integration.
  16. Web site: RenderDoc.
  17. Web site: Use RenderDoc for Oculus for GPU Profiling: Unity | Oculus Developers .