Renaissance (game) explained

Renaissance
Publisher:Constantine Xanthos
Years:1983 to current
Genre:role-playing, play-by-mail
Language:English
Playing Time:unlimited
Materials:Instructions, order sheets, turn results, paper, pencil
Media Type:Play-by-mail or email
Website:https://suspense-and-decision.com/index/

Renaissance is a historical, roleplaying play-by-mail (PBM) game.

History and development

Renaissance is a hand moderated, play-by-mail game. Gameplay is open-ended. Constantine Xanthos of Hillsboro, FL published the game in 1983.[1] Renaissance was "The only true historical role playing game on the market" as of 1983.[2] Game turnaround times were monthly as of the early 1990s.[1]

In September 1991, the publisher released Renaissance II, a fully computer-moderated update.[3] As of January 2023, the game is still active.[4]

Gameplay

The setting is the late 15th century, with games starting in 1495 and turns lasting one month of game time.[5] Roleplay involves members of Renaissance families.[2] The game features thousands of cities.[1] Elements of gameplay include exploration, economics, and combat.[1]

Reception

A reviewer in a 1987 issue of The Postal Warrior stated that, "Renaissance is not a game for everyone. It has problems which you, the player, must be prepared to tolerate. However, if you are interested in history, and you'd like to be part of it, then playing Renaissance can be most rewarding!"[6] Another reviewer in 1987 called it "fascinating, enjoyable, and mind-boggling at times," as well as "addicting".[7]

Reviews

See also

Bibliography

Notes and References

  1. [#Mui91|Muir 1991]
  2. [#Edi90|Editors 1983]
  3. [#Xan91|Constantine Xanthos 1991]
  4. [#Zac22|Zachary 2022]
  5. [#Dun84|Dunne 1984]
  6. [#Tem87|de la Pena 1987]
  7. [#Ale87|Alexander 1987]
  8. Web site: GAMES Magazine #81 . November 1986 .