Quest Adventure Explained

Quest Adventure
Publisher:Hewson Consultants
Designer:Kim Topley[1]
Platforms:ZX Spectrum
Released:1983
Genre:Adventure

Quest Adventure is an adventure video game written by Kim Topley for the ZX Spectrum and published by Hewson Consultants in 1983.[1]

Gameplay

Quest Adventure is a game in which the player must locate a map and an ancient scroll.

Reception

Daniel T Canavan reviewed Quest for Imagine magazine, giving positive remarks to its gameplay and said that adventure fans will enjoy this title.[2]

Hewson expected players to be able to solve this game within six months, but 15-year old gamer Frazer Hubbard and his cousin solved Quest Adventure in only six weeks.[3] Hubbard soon joined Crashs team of young reviewers for adventure games, and also helped launch an Adventurer's Help Line.[4]

Reviews

External links

Notes and References

  1. Web site: Quest Adventure . Spectrum Computing.
  2. Canavan . Daniel T . Game Reviews . review . . 19 . 22 . TSR Hobbies (UK), Ltd. . October 1984.
  3. https://archive.org/details/MicroAdventurer04-Feb84/page/n7/mode/2up Teenager completed program in record time
  4. https://www.crashonline.org.uk/03/news.htm Adventure Wizard in Help Line
  5. Web site: Crash Magazine Issue 01 . February 1984.
  6. Web site: Games Computing.
  7. Web site: Home Computing Weekly Magazine Issue 038.
  8. Web site: Sinclair User Magazine Issue 020 . November 1983.