Q*bert (1999 video game) explained

Q*bert
Developer:Artech Studios
Morning Star Multimedia (GBC)
Pipe Dream Interactive (Dreamcast)
Publisher:Hasbro Interactive
MacSoft (Mac OS)
Programmer:Antonio Santamaria
Composer:Jake Kaufman (GBC)[1]
Platforms:Windows, PlayStation, Game Boy Color, Dreamcast, Mac OS
Released:Windows, PlayStation
Game Boy Color
Dreamcast
Mac OS
October 2001
Series:Q*bert
Genre:Action
Modes:Single-player, multiplayer

Q*bert is a remake of the 1982 arcade game of the same name with 3D graphics. It was developed by Artech Studios and released by Hasbro Interactive (under the Atari brand name) on the PlayStation and Microsoft Windows in 1999, on the Dreamcast and Game Boy Color in 2000, and on Mac OS in 2001.

Gameplay

Q*bert has three modes of play. Classic is like the original Q*bert, and the graphics can be changed from Retro to Modern. The Adventure mode takes Q*bert to 3D dimensions, and contains power ups and all new characters set in four worlds, with Q*bert aiming to rescue his friends from Coily. Head to Head is a multiplayer mode.

Reception

The Dreamcast version received "mixed" reviews according to the review aggregation website Metacritic. AllGames Brett Alan Weiss praised all aspects of the PlayStation version, while 1Up.coms Jeremy Parish called it a poor adaptation. Kevin Rice of NextGen praised the Dreamcast version's graphics, but criticized the new level designs and also said that adventure mode was not enjoyable. The PlayStation version was the winner of Electronic Gaming Monthlys "Puzzle Game of the Year" award.

Notes and References

  1. Web site: Q*Bert (GBC). Kaufman. Jake. Big Lion Music. August 21, 2015. https://web.archive.org/web/20090118234205/http://www.biglionmusic.com/category/music/game-soundtracks/handheld-soundtracks/qbert. January 18, 2009.