Pyramid 2000 | |
Developer: | Robert Arnstein |
Publisher: | Radio Shack |
Released: | 1979 |
Genre: | Interactive fiction |
Modes: | Single-player |
Platforms: | TRS-80 Model I, TRS-80 Color Computer |
Pyramid 2000 is an interactive fiction game.[1] The game is an altered version of Colossal Cave that takes advantage of an Egyptian setting, re-theming some of the locations, objects, and puzzles. For instance, the "little bird" from Adventure is now a "bird statue" and the "clam" is a "sarcophagus."
The system was written by Robert Arnstein using a custom p-code machine with 32 instructions. Unlike the Infocom z-machine, this machine was specific to this game (e.g., command 13 asserted the player was carrying the emerald and only the emerald).[2]
It was panned by 80 Micro: "This game is yet another example of Radio Shack's inability to deal with the consumer in a consumer's market... Pyramid suffers from the lack of a command word base... You can try typing HELP
, but don't expect any."[3]