Project Unreality Explained

Project Unreality
Developer:BlackBag
Latest Release Version:0.4a -1
Discontinued:yes
Programming Language:C, C++
Operating System:Windows
Language:English
Genre:Video game console emulator
License:Freeware

Project Unreality was a video game console emulator for the Nintendo 64.[1] It was notable for being one of the earliest attempts at Nintendo 64 emulation (predating UltraHLE by nearly a year), and the first Nintendo 64 emulator to successfully boot a commercial game.[2] [3]

History

Development on Project Unreality started in late 1997, just over a year after the launch of the Nintendo 64.[4] In its earliest days, Project Unreality had few contemporaries; at the time, emulators for current-generation consoles were often hoaxes[5] or "shells" with extremely limited emulation capabilities.[6]

By early 1998, Project Unreality could emulate homebrew games to some extent.[7] The emulator's initial release saw its ability to boot commercial games, a first for any Nintendo 64 emulator.[8]

Discontinuation

In May 1998, lead programmer Michael Tedder announced that Project Unreality would be "put on the back burner for now", though no future updates were ever released.[4] Slashdot later reported that one of Project Unreality's developers was hired to a game studio, leaving the emulator's development in limbo.[9] This news coincided with Tedder's hiring to Z-Axis, where he continued to work until early 2000.[10] [11]

Though Tedder repeatedly claimed that Nintendo hadn't contacted him regarding Project Unreality,[4] [6] the rumor that Nintendo halted the emulator's development spread throughout the emulation scene; it has been suggested that UltraHLE's development was carried out in secret directly as a result of this rumor.[12]

Notes and References

  1. Book: Castro, Radford. 2004 . Let Me Play: Stories of Gaming and Emulation. Hats Office Books. 179. 1587363496. 2017-05-30.
  2. Booker. Charlie. April 1998. Wave of Emulation Part Two: Consoles and Arcade Games. PC Zone. January 26, 2018. Internet Archive.
  3. Web site: The Making of Project UnReality. 2017-05-30 .
  4. Web site: Project UnReality. Mike. Tedder. 2017-05-30 .
  5. Web site:

    Email Wars #8 ::

    . 2017-05-30 .
  6. Web site: Project UnReality Interviewed. emuviews.com. 1998-05-16. 2017-05-30 .
  7. Web site:

    Email Wars #9 ::

    . 2017-05-30 .
  8. Web site: Project Unreality. Zophar's Domain. 2017-05-30 .
  9. Web site: Project Unreality in limbo. Slashdot. 1998-07-12. 2017-05-30 .
  10. Web site: Michael Tedder. LinkedIn. 2017-05-31 .
  11. Web site: About the Author. deltaplayer.com. https://web.archive.org/web/20031203124733/http://www.deltaplayer.com/about.php. 2003-12-03. 2015-05-31. dead.
  12. Web site: Emulation: Right or Wrong? aka "The EmuFAQ". World of Spectrum. 2000-03-10. 2017-05-30 .