List of PowerPC-based game consoles explained

There are several ways in which game consoles can be categorized. One is by its console generation, and another is by its computer architecture. Game consoles have long used specialized and customized computer hardware with the base in some standardized processor instruction set architecture. In this case, it is PowerPC and Power ISA, processor architectures initially developed in the early 1990s by the AIM alliance, i.e. Apple, IBM, and Motorola.

Even though these consoles share much in regard to instruction set architecture, game consoles are still highly specialized computers so it is not common for games to be readily portable or compatible between devices. Only Nintendo has kept a level of portability between their consoles, and even there it is not universal.

The first devices used standard processors, but later consoles used bespoke processors with special features, primarily developed by or in cooperation with IBM for the explicit purpose of being in a game console. In this regard, these computers can be considered "embedded". All three major consoles of the seventh generation were PowerPC based.

As of 2019, no PowerPC-based game consoles are currently in production. The most recent release, Nintendo's Wii U, has since been discontinued and succeeded by the Nintendo Switch (which uses a Nvidia Tegra ARM processor). The PlayStation 3, the last PowerPC-based game console to remain in production, was discontinued in 2017.[1]

List

Name Image Manufacturer Generation CPU Clock RAM On the market No. sold
PippinApple
Bandai
Katz Media
5thPowerPC 60366 MHz6 MB1995–199742.000
M23DO
Panasonic
2× PowerPC 6022× 66 MHz8 MB1997
Never marketed
none
GameCubeNintendo6thGekko486 MHz24 MB2001–200721.74 million
Xbox 360Microsoft7thXCPU (Xbox 360)
XCGPU (Xbox 360 S and Xbox 360 E)
3.2 GHz512 MB2005–201684 million
June 2014
WiiNintendoBroadway729 MHz64 MB2006–2017101.63 million
March 2016
PlayStation 3SonyCell B.E.3.2 GHz256 MB2006–201787 million
May 2017
Wii UNintendo8thEspresso1.24 GHz2 GB2012–201713.36 million
September 2016

See also

References

  1. Web site: Sony will soon stop PS3 production and shipments in Japan.