Populous (series) explained

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Populous
Developer:Bullfrog Productions
Publisher:Electronic Arts
Genre:God game
Creator:Peter Molyneux
First Release Version:Populous
First Release Date:1989
Latest Release Version:Populous DS
Latest Release Date:2008

Populous is a series of video games developed by Bullfrog Productions and published by Electronic Arts. The first game in the series, Populous, was released in 1989. At the time, it was hailed as revolutionary, and it coined the term "god game".[1]

Gameplay

The games involved the player taking on the role of a deity and leading followers into battle against opposing deities, and intervene by using a variety of "divine intervention" that affect the world and indirectly, the people.

The first two games were similar. In Populous and , much emphasis was spent on flattening the terrain. The view of the game-world was isometric. was more like a conventional war-game than a god-game and uses true 3D instead of isometric 3D. In Populous: The Beginning, the player is set in the role of a shaman instead of a god, but at the end of the game attains godhood.

In an interview, the series creator Peter Molyneux, said that "Populous was like it was due to my incompetence as a games programmer ... the reason the feature (raise the land) was there was because I couldn't get the little people to navigate around the coast".[2]

History

The series includes:

Reception

In 1996, Next Generation listed the series as number 16 on their "Top 100 Games of All Time", commenting that "aside from single-handedly creating a new genre overnight, Bullfrog's Populous is a great marriage of war-game strategy, resource management, and pure originality."[3]

Notes and References

  1. http://www.techradar.com/news/gaming/populous-to-the-sims-a-history-of-playing-god-533742 Populous to The Sims: a history of playing god
  2. [Retro Gamer]
  3. Top 100 Games of All Time . Next Generation. 21 . September 1996. 64.