Epics (company) explained

epics Inc
Native Name:株式会社epics
Romanized Name:Kabushiki gaisha epics
Type:Private
Foundation:February 1987
Location:Tokyo, Japan
Industry:Video games
Revenue:¥ 100 million yen (2006)
Parent:WiZ Co., LTD.
Key People:Tetsuji Yamamoto (president, CEO)
Products:PopoloCrois series

is a Japanese video game software developer located in Tokyo, Japan. Originally established as Gen Creative House Co., Ltd. in February 1987, changed company name to G-Artists Inc. in March 1991, then to epics Inc. in June 2006.

Release history

Release DateTitlePlatformPublisher
PhilosomaPlayStation
PoPoLoCrois MonogatariPlayStation
PlayStation
PoPoRoGuePlayStation
PoPoLoCrois Monogatari IIPlayStation
PoPoLoCrois: Hajimari no BoukenPlayStation 2
PoPoLoCrois: Tsuki no Okite no BoukenPlayStation 2
Ghost in the Shell: Stand Alone ComplexPSP
PoPoLoCroisPSP
PaRappa the RapperPSP
Ape Escape RacingPSP
Nanashi no GameNintendo DS
Digimon World ChampionshipNintendo DS
Shiseido Beauty Solution Kaihatsu Center Kanshuu: Project BeautyNintendo DS
Keitai Sousakan 7 DS: Buddy SequenceNintendo DS
Nanashi no Game: MeNintendo DS
PoPoLoCrois Monogatari: Story Card QuestSmartphone
PoPoLoCrois Monogatari: The Adventure of Dreams and BondsSmartphone
Nintendo 3DS
PoPoLoCrois Monogatari: Narcia's Tears And The Fairy's FluteSmartphone

PopoloCrois

PopoloCrois
Ja Kanji:ポポロクロイス物語
Ja Romaji:Poporokuroisu monogatari
Type:manga
Author:Yohsuke Tamori
Publisher:The Asahi Shimbun Company
Magazine:The Asahi Shimbun Student Newspaper
Published:October 1984
Type:novel
PopoloChronicle
Author:Yohsuke Tamori
Illustrator:Atsuko Fukushima
Publisher:Kaiseisha
Published:February 18, 2015
Type:novel
PopoloChronicle 2
Author:Yohsuke Tamori
Illustrator:Atsuko Fukushima
Publisher:Kaiseisha
Published:December 23, 2018
Type:novel
Maya Mensis Aureos
Author:Yohsuke Tamori
Illustrator:Atsuko Fukushima
Publisher:Kaiseisha
Published:December 10, 2013
Developer:epics (G-Artists), Sugar & Rockets
Genre:Role-playing video game
Platforms:PlayStation, PlayStation 2, PlayStation Portable, PlayStation Network, Nintendo 3DS
Released:PopoloCrois Story
Poporogue
PopoloCrois Story II
PopoloCrois: Adventure of Beginnings
PopoloCrois: Adventure of the Law of the Moon
PopoloCrois (PSP)

Related works
Content:

See also: Popolocrois (anime).

is a manga series by Yohsuke Tamori, originally published in the Asahi Student Newspaper (a subsidiary of the Asahi Shimbun newspaper). It was later adapted into five role-playing video games and two anime series. Its title, pronounced (PO-po-lo-croyce), is a combination of words from two languages: the Italian word "Popolo (people)" and the French "croisé (crossing)", which together mean "crossing of people". The general theme of the series is love and compassion, that the race to which one belongs isn't important and the importance of friendship.[1] Five PoPoLoCRoIS games, the original PlayStation release along with its four sequels, were previously released only in Japan. The PSP release is the first PoPoLoCRoIS game to be released in the USA and Europe. In 2015, a crossover with the Story of Seasons series of games was released, which will also be brought to the USA by Xseed.[2]

While random and turn-based, battles take on a form very similar to console strategy RPGs (such as Final Fantasy Tactics). When a character's turn begins, they can move along a small grid and attack enemies from four cardinal directions, each with their own advantages and disadvantages. For example, an attack to the enemy's back will deal more damage, as will skipping a turn to focus on the next turn.[3]

The main character is the prince of the PopoloCrois kingdom, Pietro. The first game, PopoloCrois Monogatari, starts on the night of Pietro's 10th birthday, when he learns that his mother, who he thought was long dead, was found in a coma. Pietro sets out into a journey along with the apprentice forest witch Narcia to save his mother's soul from the underworld.

Development and history

Gameplay

While random and turn-based, battles take on a form very similar to console strategy RPGs (such as Final Fantasy Tactics). When a character's turn begins, they can move along a small grid and attack enemies from four cardinal directions, each with their own advantages and disadvantages. For example, an attack to the enemy's back will deal more damage, as will skipping a turn to focus on the next turn.

The gameplay has been criticised for having semi-tedious load times (especially on the Sony PSP). On the Sony PSP, the sprites may lag for a while in some areas. It has also been criticised for having very frequent random encounters which, coupled with the battle system, can really slow down a simple walk from one town to another.

Characters

Story

The main character is the prince of the PopoloCrois kingdom, Pietro. The first game, PopoloCrois Monogatari, starts at the night of Pietro's 10th birthday, when he learns that his mother, who he thought was long dead, was found in a coma. Pietro sets out into a journey along with the apprentice forest witch Narcia to save his mother's soul from the underworld.

There are two more games continuing the tales of Pietro and company. The second game, Poporogue (portmanteau of PopoloCrois + Epilogue), features Pietro as a 12-year-old boy that went off to save his father from the dream world that he was forced into. The third, PopoloCrois Monogatari II, features Pietro and Narcia as 15-year-olds with different costumes, who went off the defeat the mysterious force that was going to destroy the world. PopoloCrois Monogatari II was the most famous game of the series, due to the darkened story, new party members, and many other features. The PSP release is a reproduction of PopoloCrois Monogatari (included into Book 1) and PopoloCrois Monogatari II (included into Book 3), with Book 2 being a brand-new scenario.

Ape Escape Racing

Ape Escape Racing
Developer:SCEI, Epics (G-Artists)
Publisher:Sony Computer Entertainment
Series:Ape Escape
Genre:Racing game
Modes:Single-player, multiplayer
Platforms:PlayStation Portable
Collapsible:yes
State:collapsed
Italic Title:no

Ape Escape Racing (サルゲッチュ ピポサルレーサー Saru Get You: Pipo Saru Racer) is a racing game featuring the monkeys from the Ape Escape series. It was released in Japan on December 7, 2006. 11 months after its first release, the game was added into the 'PSP The Best' series'. In Ape Escape Racing the player 'builds' their monkey into a racing machine, by giving him an engine and tires. The game features 47 vehicles, each in two forms: one specialized in drifting, one specialized in acceleration. Other vehicles are unlocked as the player proceeds through the ranks. The main game consists four racing tracks in a grand prix. Each improved race time will fill a monkey bar at the top of the grand prix menu. Once this bar is filled, a VS mode is unlocked where the tracks will be played again but an evil, much faster monkey is involved in the races. If the player achieves a top overall position, they will 'rank up' and unlock another four tracks and so on. Levels that have been unlocked can be replayed in normal race form or in a time trial form. Each of the tracks are set in the same arena, but the path changes to a harder one as more are unlocked. The tracks are set in the following order: The Beach, The City, The Graveyard and The Jungle. The game uses the PlayStation Portable's wireless capabilities for game sharing and ad-hoc wireless LAN multiplayer races.

Nanashi no Game

Italic Title:no
Nanashi no Game
Developer:Epics
Publisher:Square Enix[4]
Director:Nobuhiko Tenkawa
Producer:Seiichiro Tsuno
Yosuke Tomita
Artist:Arata Sakai
Composer:Masayoshi Soken
Platforms:Nintendo DS
Genre:Survival horror
Modes:Single-player

is a first-person survival horror video game developed by Epics and published by Square Enix for the Nintendo DS. The game follows a university student who becomes cursed by the titular role-playing game, which causes people to die in seven days upon starting. It was released on July 3, 2008, in Japan.[5] [6] A sequel, titled Nanashi no Game: Me, was later released on August 27, 2009 in Japan.

Most of the game takes place in the real world, where the player navigates real-time 3D environments using the DS's D-Pad and Touch Screen. While exploring, the player must solve puzzles and reach locations. The player can switch to the TS Menu at any time, where they can play the cursed game, read e-mail messages, and load a previous save file. In many cases, an e-mail message or update to the cursed game will interrupt the player's exploration. In the cursed game, which only uses the top DS screen, the player controls a 2D 8-bit RPG that provides clues to the current situations and can, in some cases, advance the story.[7] The player encounters, zombie-like spirits that roam the area in exploration mode and end the game upon touching the player.[8] [9]

As of September 30, 2008, Nanashi no Game has sold 60,000 copies in Japan.[10] [11] [12] [13] [14] [15] Famitsu rated the game 30/40.[16]

Nanash no Game: Me
Developer:Epics
Publisher:Square Enix
Series:Nanashi no Game
Platforms:Nintendo DS
Genre:Survival horror
Modes:Single-player
Collapsible:yes
State:collapsed
Italic Title:no

Epics developed a sequel,, a survival horror video game for the Nintendo DS. It was published by Square Enix, and released on August 27, 2009 in Japan.[17] The story follows an anthropology student from Nanto University, as he discovers two cursed games, an RPG and a platformer. The game's title refers to the protagonist's left eye, represented by the left screen of the DS when held sideways, which allows the player to see things left (and hidden) by the curse.[18] [19] [20] [21] It sold 15,000 copies on the week of its release.[22]

Much like in the original, Nanashi no Game: Me involves two separate modes of play. Most of the game takes place in the real world, where the player navigates real-time 3D environments using the DS's D-Pad and Touch Screen. While exploring, the player must solve puzzles and reach locations. The player can switch to the TS Menu at any time, where they can play the cursed game, read e-mail messages, and load a previous save file. In many cases, an e-mail message or update to the cursed game will interrupt the player's exploration. In the cursed game, which only uses the top DS screen, the player controls a 2D 8-bit RPG that provides clues to the current situations and can, in some cases, advance the story.[7] In Nanashi no Game: Me, the player can now choose the locations they want to explore out of the two available for each day (for three days only). Each destination provides different experiences, including the Regrets the player will encounter.

Two spin-off DSiWare titles, named and respectively, have also been released on 9 September 2009. Another sequel,, was released on 26 January 2012 for iOS, and in February 2012 for Android.[23] [24]

Notes and References

  1. Web site: Return to PopoloCrois . Return to PopoloCrois official website. XSEED. February 5, 2016. October 10, 2019.
  2. Web site: Return to PopoloCrois . Gematsu. Romano. Sal. June 5, 2015. October 10, 2019.
  3. Web site: Return to PopoloCrois . Gamers Intuition. Kim Mazza. Minna. November 15, 2005. October 10, 2019.
  4. Web site: Nanashi no Game - Nintendo DS. IGN. 26 February 2013.
  5. Web site: Square Enix Tries Survival Horror. IGN. 2015-10-04. 2012-02-08. https://web.archive.org/web/20120208124203/http://uk.ds.ign.com/articles/869/869391p1.html. dead.
  6. Web site: Spencer . Nanashi No Game Was Considered For North America, Focus Groups Killed It. Siliconera. 2011-03-28. 2013-03-25.
  7. Web site: Spencer. Surviving Nanashi no Game's cursed game. 23 May 2011. 26 June 2008.
  8. Web site: Nanashi no Game - Nintendo DS . . . 2008-07-03 . 2013-03-28 . dead . https://web.archive.org/web/20080513100221/http://ds.gamespy.com/nintendo-ds/nanashi-no-game/ . 2008-05-13 .
  9. Web site: ナナシ ノ ゲエム. Square Enix. Square-enix.co.jp. 2008. 2013-04-09.
  10. Web site: Results Briefing Session: The First-Half of the Fiscal Year ending March 31, 2009. Square-Enix.com. 2008-12-26.
  11. Web site: 『ナナシ ノ ゲエム』を題材にしたホラーアトラクション"ナナシ ノ シタイ"をひと足さきに体験 - ファミ通.com . Famitsu.com . 2008-07-17 . 2013-06-07.
  12. Web site: 富士急ハイランドで「戦慄迷宮 ナナシ ノ シタイ」期間限定で登場 - 電撃オンライン . News.dengeki.com . 2008-06-17 . 2013-06-07.
  13. Web site: 富士急ハイランド「戦慄迷宮 ナナシ ノ シタイ」が期間延長決定 - 電撃オンライン . News.dengeki.com . 2008-09-30 . 2013-06-07.
  14. Web site: 20080625162833_080625senritsu_nanashi2.pdf.
  15. Web site: プチたび取材班 (2008年7月18日 12:10) . 速報/富士急ハイランドの『戦慄迷宮4.0ナナシ ノ シタイ』を公開直前に体験【取材班ブログ】旅行サイト『プチたび』 . puchitabi.jp . 2013-06-07 . dead . https://web.archive.org/web/20130331012558/http://puchitabi.jp/shimauma/2008/07/post-69.html . 2013-03-31 .
  16. Web site: Famitsu Japanese Game Sales Ranking 6/30 - 7/6. Famitsu.
  17. Web site: 『ナナシ ノ ゲエム』公式サイトに異変!? - ファミ通.com . Famitsu.com . . 2009-05-22 . 2013-04-09.
  18. Web site: ナナシ ノ ゲエム 目. Square Enix. 2013-03-25.
  19. Web site: Spencer. Nanashi no Game: Me: Open Your Eyes. Siliconera. 2009-09-08. 2013-03-28.
  20. Web site: Spencer. May 29, 2009. New Nanashi no Game Has A Cursed Platformer. Siliconera.com. 2009-06-28.
  21. Web site: ナナシ ノ ゲエム 目/ ファミ通.com . Famitsu.com . . 2013-04-09.
  22. Web site: 【ゲームソフト販売本数ランキング TOP30】集計期間:2009年8月31日〜9月6日 - ファミ通.com. Famitsu.com. Famitsu. 2013-03-25.
  23. Web site: 『ナナシ ノ 或プリ』あの『ナナシノゲエム』シリーズ最新作がiOSで配信 現実とリンクする恐怖を体感せよ! - ファミ通App. Famitsu.com. 26 January 2012. 27 January 2012.
  24. Web site: 774 Deaths. IGN. IGN. 6 March 2013.