PlayerScale explained

PlayerScale
Type:Subsidiary
Industry:e-commerce, internet advertising, social gaming
Foundation:2009[1]
Location City:Belmont
Location Country:California
Key People:Jesper Jensen (CEO)
John Vifian (COO)
Chris Benjaminsen (CPO)
Oliver Pedersen (CTO)
Products:Player.IO
Num Employees:14 (January 2013)[2]
Parent:Yahoo!

PlayerScale, Inc. is a Belmont-based[2] [3] gaming infrastructure provider.[3] [4] As of 23 May 2013 it operates as a subsidiary of Yahoo!,[1] [3] but it is still functioning as a stand-alone business unit.[5]

Player.IO

PlayerScale's Player.IO is a platform for online games.[3] It works across consoles, the web, PCs, Macs, and on mobile phones.[2] Player.IO is used on a daily basis by an estimated 150 million people worldwide.[6] [3] It works with various programming languages, including C++, Java, .NET, Objective-C, HTML5, Unity, Flash, iOS and Android.[2] The platform includes payment processing, online chat, analytics, virtual currencies, distributed caching, authentication, social login, leaderboards, localization, among other things.[7]

Everybody Edits

One of the Player.IO showcase projects was the maze-based platform game Everybody Edits.[8] During his lecture at the 2011 Flash Gaming Summit, PlayerScale chief product officer and Player.IO co-founder Benjaminsen revealed that the game, initially published on Flash game portal Newgrounds, had accumulated around 250 thousand registered users in seven months and was making $10,000 monthly.[9]

In a 2011 review for Jay Is Games, John Bardinelli writes: "Experiments in user-created content can go wildly wrong. With Everybody Edits, it happened to go wildly right. [...] The game as a whole doesn't project an air of refined polish, but the core underneath exhibits a lot of creativity and allows players to unleash their imaginations wild on the world in a simple, entertaining sort of way."[10] Phill Cameron of Rock Paper Shotgun: "I keep coming back to Everybody Edits. I think it's because I'm never alone. Just having other people share in your victories, and more importantly, to lessen your defeats, makes for a compelling experience. You're in this together, for better or for worse, and that forces a level of camaraderie. [...] Regardless, you've got one thing in common; you hate whoever created this meticulously designed Rage Machine."[11]

In March 2019, the game suffered a data breach, exposing 871 thousand unique email addresses, alongside usernames and IP addresses.[12] [13] In July 2019, another data breach occurred, leaking 882 unique email addresses, usernames and passwords in plaintext, along with in-game report files.[14] Everybody Edits was eventually shut down on 31 December 2020,[15] the last day Adobe supported its Flash Player.[16]

See also

External links

Notes and References

  1. Web site: PlayerScale, Inc.: Private Company Information - Businessweek. https://archive.today/20140912005111/http://investing.businessweek.com/research/stocks/private/snapshot.asp?privcapId=240743326. dead. September 12, 2014. Bloomberg Businessweek. 20 July 2014.
  2. Web site: PlayerScale handles behind-the-scenes infrastructure for games — and 100 million players. Takahashi. Dean. 28 January 2013. VentureBeat. 20 July 2014.
  3. Web site: Yahoo Buys Another Startup in Online Gamer PlayerScale. Preimesberger. Chris. 23 May 2013. eWeek. 20 July 2014.
  4. Web site: How Yahoo's acquisitions fit into Mayer's master plan. CNN. 20 July 2014.
  5. News: Yahoo's acquisition strategy is actually a talent strategy. Williams. Steven. Perez. Madeline. 6 July 2014. The Washington Post. 20 July 2014.
  6. Web site: Yahoo Acquires Gaming Infrastructure Startup PlayerScale. Taylor. Colleen. Colleen Taylor. 23 May 2013. TechCrunch. 20 July 2014.
  7. Web site: Marissa Mayer and Yahoo are on fire, acquiring gaming company PlayerScale. Koetsier. John. 23 May 2013. VentureBeat. 20 July 2014.
  8. Web site: Player.IO Showcase: Games, Projects and more built with Player.IO - Player.IO. PlayerScale. https://web.archive.org/web/20130520114417/http://playerio.com/showcase/. 20 May 2013. 20 July 2014.
  9. Web site: How I made a $10k-per-month Flash game in my spare time. Crossley. Rob. MCV . 28 February 2011. Develop. 20 July 2014.
  10. Web site: Everybody Edits - Walkthrough, Tips, Review. Bardinelli. John. 8 March 2011. Jay Is Games. 27 March 2024.
  11. Web site: User Degenerated: Everybody Edits. Cameron. Phill. 5 July 2010. Rock Paper Shotgun. 14 April 2024.
  12. Web site: Have I Been Pwned: Pwned websites. 3 April 2019. Have I Been Pwned?. 7 April 2019.
  13. Web site: Everybody Edits lekt gegevens 871.000 spelers. 3 April 2019. Security.nl. 7 April 2019. Dutch. Everybody Edits leaks data 871,000 players.
  14. Web site: Data Security Breach 2 - Please Update Your Passwords. 22 July 2019.
  15. Web site: EE Offline, EEU Opt-In, & Big Changes!. 26 December 2020. Everybodyedits.com. 27 March 2024.
  16. Web site: Adobe Flash Player End of Life. Adobe Inc.. 27 March 2024.