PlayCanvas explained

PlayCanvas
PlayCanvas
Platform:Cross-platform
Programming Language:JavaScript
Operating System:OS independent
Genre:HTML5 3D engine
License:MIT License
Developer:Will Eastcott, Dave Evans, Vaios Kalpias Ilias, Kevin Rooney, Maksims Mihejevs
Asof:July 2014

PlayCanvas is an open-source[1] 3D game engine/interactive 3D application engine alongside a proprietary cloud-hosted creation platform that allows for simultaneous editing from multiple computers via a browser-based interface.[2] It runs in modern browsers that support WebGL, including Mozilla Firefox and Google Chrome. The engine is capable of rigid-body physics simulation, handling three-dimensional audio and 3D animations.

PlayCanvas has gained the support of ARM, Activision and Mozilla.[3]

The PlayCanvas engine was open-sourced on June 4, 2014.[4] [5]

In April 2019, BusinessInsider.com reported that the company was acquired by Snap Inc. in 2017.[6]

Features

The PlayCanvas platform has collaborative real-time Editor that allows editing a project by multiple developers simultaneously.[7] The engine supports the WebGL 1.0 and 2.0 standard to produce GPU accelerated 3D graphics and allows for scripting via the JavaScript programming language.[8] Projects can be distributed via a URL web link or packaged in native wrappers, p.g. for Android, using CocoonJS[9] [10] [11] or for Steam using Electron, and many other options and platforms.

Notable PlayCanvas applications

Various companies[12] use PlayCanvas in projects of different disciplines of interactive 3D content in the web.

Disney created an educational game[13] for Hour of Code based on its Moana film.

King published Shuffle Cats Mini,[14] as a launch title for Facebook Instant Games.

TANX[15]massively multiplayer online game of cartoon styled tanks.

Miniclip published number of games[16] [17] on their platform with increase of HTML5 games popularity on the web.

Mozilla collaborated[18] with PlayCanvas team creating After the Flood[19] demo for presenting cutting-edge features of WebGL 2.0.

See also

External links

Notes and References

  1. Web site: PlayCanvas goes open source. hacks.mozilla.org . June 4, 2014. August 30, 2014.
  2. Web site: GDC 2014: Mozilla and partners prove Web is the platform for gaming. blog.mozilla.org . March 18, 2014. August 30, 2014.
  3. Web site: Techstars London: Top Picks. techcrunch.com . September 27, 2013. August 30, 2014.
  4. Web site: PlayCanvas 3D WebGL Game Engine Now Open Source. gamingonlinux.com . June 4, 2014. September 17, 2014.
  5. Web site: PlayCanvas takes its WebGL video game engine open source. thenextweb.com . June 4, 2014. September 17, 2014.
  6. Web site: This tech CEO secretly sold his startup to Snap and spent 2 years building a product that could transform the firm's fortunes. Ghosh. Shona. Business Insider. 2019-05-01.
  7. Web site: PlayCanvas Video Game Making .
  8. Web site: PlayCanvas Browser-Based Game Engine . phoronix.com . June 4, 2014. August 30, 2014.
  9. Web site: Ludei CocoonJS . 2014-07-14 . 2014-09-03 . https://web.archive.org/web/20140903163331/https://www.ludei.com/cocoonjs/ . dead .
  10. Web site: Ludei CocconJS Tech Partners - Engines. ludei.com. September 17, 2014. https://web.archive.org/web/20140702203617/https://www.ludei.com/cocoonjs/tech-partners/. July 2, 2014. dead.
  11. Web site: PlayCanvas App On Mobile Using CocoonJS. magicsheepgames.co.uk. October 9, 2013. September 17, 2014. https://web.archive.org/web/20140917225101/http://magicsheepgames.co.uk/blog/?p=36. September 17, 2014. dead.
  12. Web site: Github PlayCanvas Users List. GitHub.
  13. Web site: Disney - Hour of Code - Moana (educational game).
  14. Web site: Facebook - Shuffle Cats Mini (game). Facebook.
  15. Web site: TANX (game).
  16. Web site: Miniclip - Virtual Voodoo (game).
  17. Web site: Miniclip - Flappy Bird (game).
  18. Web site: Mozilla launching WebGL 2.0 support in Firefox.
  19. Web site: After the Flood (webgl 2.0 demo).