Plasma (game engine) explained

CyanWorlds.com Engine
Developer:HeadSpin Technology
(1997)
Cyan Worlds
(1998 -)
OpenUru.org Foundry
(2011 -)
Latest Release Date:2011
Platform:Microsoft Windows, macOS
Genre:Game engine
License:GPLv3[1]

CyanWorlds.com Engine (formerly Plasma) is a real-time 3D game engine originally called Headspin and developed by Headspin Technologies in 1997 and later by Cyan Worlds (Cyan purchased the engine as part of the acquisition of Headspin) to power the next generation of real time 3D Myst series games such as URU: Complete Chronicles and .[2]

Cyan Worlds and OpenUru.org Foundry jointly announce open source delivery of the "CyanWorlds.com Engine" client and 3ds Max plugin, aka Plasma engine 2.0, the engine used to power .[3] [4] [5]

In 2014, Cyan released "realMyst: Masterpiece Edition", a remake version of realMyst, using Unity game engine instead of Plasma game engine.[6]

Games using Plasma Engine

Plasma 1.0

Plasma 2.0 (aka CyanWorlds.com Engine)

Plasma 2.1

Plasma 3.0

Notes and References

  1. Web site: Plasma/LICENSE.txt at master ยท H-uru/Plasma. GitHub. 20 September 2023.
  2. Web site: Plasma Engine. giantbomb.com.
  3. Web site: Myst Online - Uru - Live. mystonline.com.
  4. Web site: CyanWorlds.com Engine. openuru.org.
  5. Web site: Plasma The Cyan Worlds Engin. h-uru.github.io.
  6. https://www.polygon.com/2014/2/12/5403976/myst-gets-a-fully-modern-update-in-this-realtime-3d-masterpiece Myst gets a fully modern update in this realtime 3D Masterpiece Edition
  7. Web site: The Well Of Tears - A Glimpse of Tir: Episode 1: Marshtown and Rowan Green. archive.org. February 2006 .