Pipe Mania Explained

Pipe Mania
Caption:Original box art
Developer:The Assembly Line
Publisher:Lucasfilm Games (NA)
Empire Interactive (EU)
Video System (Arcade)
Designer:Akila Redmer
Stephan L. Butler
Released:June 1989: Amiga, Atari ST, MS-DOS[1]
1990: Electron, Arcade, CPC, Apple II, Apple IIGS, BBC, C64, GB, Mac, NES, ZX
1992: Windows
August 7, 1992: Super Famicom
Genre:Puzzle
Modes:Single-player
Platforms:Amiga, Amstrad CPC, Apple II, Apple IIGS, Macintosh, Arcade, Archimedes, Atari ST, BBC Micro, Commodore 64, Game Boy, PC-88, PC-98, NES, DOS, Windows 3.1x, Psion 3a, SAM Coupé, X68000, Super Famicom, ZX Spectrum

Pipe Mania is a puzzle video game developed by The Assembly Line for the Amiga and published in 1989. It was ported to several other platforms by Lucasfilm Games as Pipe Dream; the company distributed the game in the US. The player must connect randomly appearing pieces of pipe on a grid to a given length within a limited time.

The Windows version of the game was included in the MS Windows Entertainment Pack. In 1990, it was released as an arcade game by Japanese manufacturer Video System Co. Ltd., though with slightly altered gameplay, giving the player the task to connect a source and drain with the random pipe pieces.

Long after its initial release, the Pipe Mania concept re-emerged as a minigame representing hacking or security system bypassing in larger video games.

Gameplay

The game is played on a grid of squares, one of which is marked as an entry point for a flow of green slime, referred to in-game as "flooz" or "goo" depending on the version. A column of five pipe sections is displayed to one side as a dispenser. When the player clicks on an empty square, the bottommost piece in the dispenser is placed there and a new piece drops in from the top. Pieces cannot be rotated or flipped and must be used in their original orientation. The objective is to form an unbroken pipeline through which the flooz can flow, starting from the entry point and extending for at least a specified minimum number of squares.

The flooz begins to flow after a set time delay, and continues to do so until it reaches a pipe-end that is either open or blocked by a square/playfield edge. If the pipeline has reached or exceeded the minimum required length, the player advances to the next level; if not, the game ends.

If the flooz has not yet entered a pipe section, the player can click on it to replace it with the next one in the dispenser. However, doing so carries a score penalty and causes a short delay before the next piece can be laid.

Later levels introduce added complications, such as:

The player scores points for every pipe section the flooz crosses, and loses points at the end of each level for any unused sections on the field. Bonus points can be scored for the following:

A bonus round is played after every fourth level, in which the player is presented with a grid of pipe sections that has one empty space. Clicking on a piece adjacent to this space will cause it to slide over; the goal is to build as long a pipeline as possible, scoring points for each section used. A password is given after each bonus round, allowing the player to start a game at the level immediately following it.

Reception

In Japan, Game Machine listed the arcade version of Pipe Mania on their November 1, 1990 issue as being the most-successful table arcade unit of the month.[2]

The game was reviewed in 1994 in Dragon #211 by Jay & Dee in the "Eye of the Monitor" column. Jay did not rate the game, but Dee gave the Macintosh version of the game 2 out of 5 stars, and the Windows version 4 stars.[3] Macworld named the Macintosh version of Pipe Dream the Best Arcade Game of 1990, putting it into the Macintosh Game Hall of Fame, and called it an "addictive strategy game".[4]

The editors of Game Player's PC Strategy Guide gave Pipe Dream their 1989 "Best PC Strategy Game" award. They wrote: "Pipe Dream is destined to become a classic on the order of Tetris or Breakout".[5]

Reviews

Legacy

Many clones of Pipe Mania have been produced, under titles such as Wallpipe, Oilcap, Oilcap Pro, MacPipes, Pipe Master, Pipeworks, DragonSnot, PipeNightDreams, and Fun2Link. Many Nokia cell phones come with a free version of the game called Canal Control.

A version with 3D graphics was released for the PlayStation in 2000, titled Pipe Dreams 3D in the US and Pipe Mania 3D in the UK.

In September 2008, Empire Interactive released a remake of Pipe Mania for Windows, PlayStation 2, Nintendo DS, and PlayStation Portable.[29] It was developed by Razorworks.[30]

Similar games

Within BioShock, a variation of the game exists as a means of "hacking" vending machines, robots and cameras.[31] Alien Swarm, Saints Row IV and Warframe also use Pipe Dream-like minigames to represent hacking tasks.

Pipe Dream like hacking is a main mechanic of , with players solving puzzles in 3d space as a means of hacking doors and electronics in VR.

A Nintendo eShop-exclusive game on Nintendo 3DS titled uses a similar gameplay in which the player must places tiles to create a possible road for the "Mini Mario" toy to reach the level's goal.

The North Korean game Railway Assemblage (Chosongul: 렬차길 맞추기 Hanja: 列車길 맞추기), sponsored by North Korean propaganda regime Uriminzokkiri (Chosongul:우리민족끼리) and released on December 9, 2006, includes a simplified version of Pipe Mania. The game involves joining together sections of railway in order to build a fast railroad track from South Korea to North Korea, before the KTX-shaped train appears on the screen.

External links

Notes and References

  1. Web site: Games. https://web.archive.org/web/20060428061222/http://www.lucasarts.com/20th/history_1.htm. 2006-04-28.
  2. Game Machine's Best Hit Games 25 - テーブル型TVゲーム機 (Table Videos). Game Machine. 391. Amusement Press, Inc.. 1 November 1990. 25. ja.
  3. Jay . Dee . November 1994 . Eye of the Monitor . Dragon . 211 . 40 . September 3, 2021.
  4. Levy . Steven . December 1990 . Game Hall of Fame . . . 213 . September 3, 2021.
  5. . March–April 1990 . Game Players First Annual PC Game Awards 1989 . . Signal Research . 3 . 2 . 12 . September 3, 2021.
  6. https://archive.org/stream/commodore-format-magazine-29/Commodore_Format_Issue_29_1993_02#page/n47/mode/2up
  7. Web site: CVG Magazine Issue 099. February 1990.
  8. Web site: Zero Magazine Issue 05. March 1990.
  9. Web site: ACE Magazine Issue 40. January 1991.
  10. Web site: ACE Magazine Issue 31. April 1990.
  11. Web site: Sinclair User Magazine Issue 132. February 1993.
  12. Web site: ACE Magazine Issue 37. October 1990.
  13. Web site: Your Sinclair Magazine Issue 54. June 1990.
  14. Web site: CRASH 77 - Pipe Mania.
  15. Web site: Your Sinclair Magazine Issue 61. January 1991.
  16. Web site: TheOne Magazine Issue 18. March 1990.
  17. Web site: Zero Magazine Issue 17. March 1991.
  18. Web site: Crash Magazine Issue 84. January 1991.
  19. Web site: Pipe Dream - Nintendo Gameboy - Mean Machines review . 2022-03-20 . 2020-01-08 . https://web.archive.org/web/20200108043950/http://www.meanmachinesmag.co.uk/review/76/pipe-dream.php . dead.
  20. Web site: The Games Machine Issue 31.
  21. Web site: GamePower - Ano 1 No. 04 (1992-10)(Nova Cultural)(BR)(pt). October 1992.
  22. Web site: TOS :05/1990Pipe Mania: Denkspiel für Leitungsbauer.
  23. Web site: VideoGame - Ano 1 Numero 05 (1991-07)(Sigla Editora)(BR)(pt). July 1991.
  24. Web site: Kultpower.de - die Powerplay und ASM Fan Site.
  25. Web site: Pipe Dream (Super NES) - N.i.n.Retro (New is not Retro) v3+.
  26. http://www.stformat.com/page_scans/stf09/stf09_037.jpg{{Dead link|date=December 2022 |bot=InternetArchiveBot |fix-attempted=yes}}
  27. http://www.kultboy.com/index.php?site=t&id=2158
  28. Web site: VideoGame - Ano 1 Numero 09 (1991-12)(Sigla Editora)(BR)(pt). December 1991.
  29. Web site: Pipe Mania 2008 remake website . . 2008-09-03 . 2008-09-03 . dead . https://web.archive.org/web/20080930095040/http://www.pipemaniagame.com/en/ . 2008-09-30.
  30. Web site: Games . . . 23 January 2023 . https://web.archive.org/web/20100531043244/http://www.razorworks.com/games.html . 31 May 2010 . dead.
  31. Web site: BioShock Review (X360) at Xbox.about.com . Qualls . Eric . . live . https://web.archive.org/web/20130326140334/http://xbox.about.com/od/xbox360reviews/fr/bioshockrev.htm . 2013-03-26 . 2007-11-04.