Phil Masters Explained

Phil Masters is a British role-playing game designer and author.

Career

Phil Masters' writing credits in role-playing games go back to White Dwarf Magazine #20 and the Fiend Folio of Advanced Dungeons & Dragons.[1] Masters wrote about his British campaign for the Champions superhero game in Kingdom of Champions (1990) from Hero Games.[2] [3] He contributed adventures to Hogshead Publishing's licensed version of Warhammer Fantasy Roleplay in the mid 1990s.[2] Masters also contributed articles to the magazineThe Excellent Prismatic Spray,[2] and for Cugel's Compendium of Indispensable Advantages for The Dying Earth Roleplaying Game, by Pelgrane Press.[4] He also co-wrote or contributed to two supplements for Ars Magica later in the decade.[5] [6]

Masters has written or co-written numerous GURPS supplements, including GURPS Arabian Nights, GURPS Castle Falkenstein and GURPS Discworld, and various supplements for White Wolf, Inc. He also created The Skool Rules, a game based on the Nigel Molesworth books, and has self-published The Small Folk, a wainscot fantasy RPG based on his contribution to Dreaming Cities for Guardians of Order.

External links

Notes and References

  1. Web site: The Fiend Factory - RPGnet RPG Game Index.
  2. Book: Shannon Appelcline. Designers & Dragons. Mongoose Publishing. 2011. 978-1-907702-58-7.
  3. Book: Schick, Lawrence. Lawrence Schick

    . Lawrence Schick. Heroic Worlds: A History and Guide to Role-Playing Games. Prometheus Books . 1991. 0-87975-653-5.

  4. Web site: Pelgrane News 2001-2002.
  5. Web site: Faerie Stories - RPGnet RPG Game Index.
  6. Web site: Tales of Mythic Europe - RPGnet RPG Game Index.