Perfection (board game) explained

Perfection
Subtitle:Get rockin' before
the pieces start poppin'!
Other Names:Time Shock!
Destreza
Rápido
Designer:Gale Jenkins
Publisher:Reed Toys
Coleco
Hasbro
Years:1973–present
Genre:Game
Language:English
Players:1–99
Playing Time:6'
Ages:4+

Perfection is a game originally produced by the Pennsylvania company Reed Toys and then by the Milton Bradley company. The object is to put all the pieces into matching holes on the board (pushed down) before the time limit runs out. When time runs out, the board springs up, causing many, if not all, of the pieces to fly out. In the most common version, there are 25 pieces to be placed into a 5×5 grid within 60 seconds.

History

The original Perfection game was patented by the Harmonic Reed Company (later Reed Toys) in 1973.[1] The patent was later transferred to Lakeside Industries, which was purchased by Coleco in 1986. Coleco declared bankruptcy in 1988, after which the remaining assets and IPs were purchased by Hasbro in 1989, who continues to manufacture the game under their Milton Bradley brand.[2]

Gameplay

thumb|left|Game pieces burst up from a Perfection boardEach player takes a turn in which they attempt to fit all shapes into the corresponding holes in the game tray. The shapes are mixed and placed next to the game unit with handles facing up, the pop-up mechanism is pushed down, and the timer dial is set to 60 seconds. After moving the switch to START, the timer begins to run and the player must fit the shapes into their holes as quickly as possible. If the player completes this task, he/she moves the switch to STOP and records the time taken. If time runs out, the tray pops up and scatters the pieces in all directions. The winner is the player who fills the tray in the shortest time.[3]

Original 1973 version

The original Perfection game published by Lakeside in 1973 consists of a red and yellow board with 26 shapes.[4] Its "pop-up" mechanism was an ejector plate situated under the shaped holes and lowered by a button labeled PUSH in the center of the board. The board also included a scoreboard with four stackable pegs of different colors. One point was scored for each shape properly placed in their correct holes; if all 26 shapes were inserted before the allotted 60 seconds, the player would stop the timer and one point was also scored for each remaining second left on the clock. For tie scores, pegs were stacked on top of one another.

The original version also included red-colored cardboard "block-out" squares that were used in one of two ways. For beginners and younger players, a chosen number of holes were covered and their corresponding shapes were removed. For advanced players, a chosen number of holes were covered, but all shapes were kept in play.

In 1975, the game was changed to its current format using the "pop-up tray" in which the scoreboard and pegs, red block-out squares and four-point star shape were removed.

Piece names (unofficial)

Although the instructions do not name each piece individually, players have given them nicknames based mainly on shape.

Perfection shapes! ! A !! B !! C !! D !! E
5Half Moon† Square Inverted S† Hexagon† Asterisk†
4Five-Pointed Star† Hot Dog Square Triangle† Fidget Spinner / The Y† Rectangle
3Parallelogram† Rainbow Circle Cross Sign† The S†
2Pizza Slice† Trapezoid† Six-Pointed Star† Short Parallelogram / Diamond† Octagon
1Kite Pentagon† Tub The X† Equilateral Triangle

Shapes marked with a dagger (†) are included in Travel Perfection.

1975 and later versions have 25 shapes in a 5×5 grid; the four-pointed star included in the original 1973 version, which had 26 spaces, was removed. A version with a 4×4 grid was sold as Travel Perfection.

Game variants

Derivative versions

In 1972, Nintendo introduced a game with a similar timer and shape-fitting mechanic named (タイムショック), which was created by Gunpei Yokoi and featured a two-tier, circular board with 20 spaces. This variant had a central ring, which could be rotated to change the position of the shapes, adding to the challenge.[7]

Another clone, also named Time Shock, was sold by Sears in 1984; it used a 26-cell board similar to the one described in the 1970 patent and published with the original 1973 release.[8] This version is still sold in Japan as Time Crash.

Rereleases

In 1992, the game was relaunched with a new jingle for television advertisements, "Pop Goes Perfection", to the tune of "Pop Goes the Weasel".

In 1996, the game gained a new look, and was advertised on Nickelodeon, then on YTV.

International distribution

In the United Kingdom, the game and several of its variants was published by Action Games and Toys (Action GT).

A Japanese version of the game, which is known as, uses a 26-cell board arranged similarly to the 1973 version, but with different shapes.[9]

External links

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Notes and References

  1. Liversidge . T. . Begley . T. . 16 Jan 1973 . Educational game . US . 3710455A . Patent.
  2. News: Hasbro's Purchase Of Coleco's Assets. limited. November 13, 2006 . New York Times . 1989-07-13.
  3. Web site: Perfection. Game Instructions. Milton Bradley Company. 4 December 2011.
  4. Web site: Perfection Game, Lakeside, 1973 . The Internet Antique Shop . 4 October 2023.
  5. Web site: Challenge Perfection Game, Lakeside, 1978 . The Internet Antique Shop . 4 October 2023.
  6. News: PHOTOS: New Disney Parks Perfection Game with Ride Vehicles and Icons Released at Walt Disney World . Figueroa, Jessica . August 6, 2019 . Walt Disney World News Today . 4 October 2023.
  7. Web site: Nintendo Time Shock (タイムショック, 1972) . Voskuil, Erik . July 24, 2011 . Before Mario (blog) . 5 October 2023.
  8. Book: Wish Book '84 . Sears, Roebuck & Co. . 1984 . 4 October 2023.
  9. Web site: タイムクラッシュ . ja . Time Crash . Kawada Toys . 4 October 2023.