Paul Haeberli Explained

Paul E. Haeberli is an American computer graphics programmer and researcher.

Biography

Paul Haeberli studied for a Bachelor of Science degree in electrical engineering at the University of Wisconsin–Madison, United States.[1]

Haeberli was recruited by James H. Clark to join Silicon Graphics during the company's founding. Haeberli's early work included code, developed with David J. Brown and Mark Grossman, for SGI's first product – the IRIS 1000. Between 1983 and 1999, Haeberli continued at Silicon Graphics in Silicon Valley, California.[2] He worked on the early MEX window system for Silicon Graphics workstations.[3] He was also involved in non-photorealistic rendering (NPR) techniques in computer graphics, producing software to implement this approach.[4] He devised the Silicon Graphics Image (SGI) format for graphics files. Later, he became an initial member of the research team at Silicon Graphics.

After Silicon Graphics, Haeberli joined Shutterfly, where he developed much of the online technology and image-processing foundations for the system that Shutterfly later employed in production.

Subsequently, he founded Lamina Design, which allows freeform structures to be constructed from sheet material using computer-based techniques. The company is based in Madison, Wisconsin.[5]

Notes and References

  1. https://web.archive.org/web/20060922203319if_/http://groups.csail.mit.edu/graphics/seminars.html Seminars
  2. https://graficaobscura.com/paul/ Paul Haeberli
  3. Charles C. Rhodes, Paul Haeberli, Kipp Hickman, "Mex — A Window Manager for the IRIS", USENIX Conference Proceedings, Summer 1985, pages 381–392.
  4. Paul Haeberli, "Paint by Numbers: Abstract Image Representations", SIGGRAPH Conference, 1990.
  5. https://web.archive.org/web/20221213095345if_/langorigami.com/science/4osme/abstracts/055%20Haeberli.pdf Building Free-Form Structures From Sheet Material