Patterns (video game) explained

Patterns
Developer:Linden Lab, Free Range Games[1]
Publisher:Linden Lab
Platforms:Microsoft Windows, macOS

Patterns was a sandbox-style building game published by San Francisco-based Linden Lab, which had previously been known primarily as the creator of the online virtual world Second Life. The PC product, which was distributed via BuildPatterns.com, continues the company’s positioning as a maker of "shared creative spaces" that favor open-ended content creation and sharing over traditional goal-oriented gaming.[2]

Gameplay

Since its debut in 2012, Patterns has drawn comparisons to games with blocks among the media and industry observers,[3] [4] with GameSpy’s Mike Sharkey calling the game “Minecraft, but with triangles instead of blocks.”[5]

As with most games that include blocks, creators are encouraged to explore and build in an expansive open-space environment. Creators can construct simple or elaborate structures using various shapes and patterns that are discovered as the game progresses. Critics have noted that a distinct difference from games like Minecraft is that creations in Patterns are subject to the laws of gravity, which can impact the strength and durability of each creation.[6] Creators must also consider how to best strategically choose each building substance, since they contain different physical properties.

Cancellation

On October 10 2014 Linden Lab announced that they were abandoning development of Patterns and shutting down the servers.[7] The game was subsequently pulled from sale on Steam.[8] [9]

Notes and References

  1. Web site: Patterns. Free Range Games. 26 January 2014. 1 March 2014. https://web.archive.org/web/20140301014309/http://freerangegames.com/patterns/. dead.
  2. Web site: Klepek. Patrick. Rod Humble Would Like You to Meet Linden Lab 2.0. 11 October 2012 . Giant Bomb. 7 January 2013.
  3. Web site: Gallegos. Anthony. Patterns Could Be the Next Minecraft. 19 September 2012 . IGN. 7 January 2013.
  4. Web site: The creators of Second Life announce Patterns - a next generation Minecraft with physics and geometry. 20 September 2012 . PC Games. 7 January 2013.
  5. Web site: Sharkey. Mike. Linden Lab's Take on Minecraft is Patterns. GameSpy. 7 January 2013.
  6. Web site: The creators of Second Life announce Patterns - a next generation Minecraft with physics and geometry. 20 September 2012 . PC Games N. 7 January 2013.
  7. Web site: The Conclusion of Patterns. 9 October 2014 . 12 February 2015.
  8. Web site: Linden Labs pulls patterns from Steam. 20 November 2014 . GameGrin. 12 February 2015.
  9. Web site: Linden Lab abandon Patterns in Early Access to work on another game. 19 November 2014 . PC Games N. 12 February 2015.