Outpost (1981 video game) explained
Outpost is a fixed shooter for the Apple II programmed by Tom McWilliams and published by Sirius Software in 1981. It is a variant of the arcade game Space Zap.
In March 1982, NBC News reported that Outpost earned McWilliams, then still a teenager, for at least US$60,000.[2]
Legacy
According to Tim Skelly, Scott Boden was working on an arcade video game port of Outpost for Cinematronics. After Skelly and Boden left the company, the game was reworked as the more cutesy title Boxing Bugs by Jack Ritter, which they called a "travesty".[3]
External links
Notes and References
- Web site: Hague . James . The Giant List of Classic Game Programmers .
- Book: Newman. Michael Z.. Atari Age: The Emergence of Video Games in America. 2017. MIT Press. 9780262338196. 27 December 2017. 173. en. An NBC News segment airing March 8, 1982, profiled Tom McWilliams, a suburban teenager from California who earned $60,000 from the proceeds of his 1981 game Outpost..
- Book: Skelly. Tim. Tim Skelly. Mark J. P. Wolf. Before the Crash: Early Video Game History. 15 June 2012. Wayne State University Press. 9780814334508. https://books.google.com/books?id=oK3D4i5ldKgC&pg=PA161. 16 January 2018. The Rise and Fall of Cinematronics. I was no longer working for Cinematronics in 1981, but I was there long enough to provide artwork for his last game at Cinematronics. In [Scott] Boden's own words: "The last thing I was working on was Outpost (1981), which had a cannon and a gun in the center with attackers on the periphery. I left and Jack Ritter took over. He renamed it Boxing Bugs (1981) and tried to make it cute". In my opinion and Boden's, Boxing Bugs was a travesty..