OutRun 2006: Coast 2 Coast explained

OutRun 2006: Coast 2 Coast
Developer:Sumo Digital
Publisher:Sega
Director:Paul Porter
Darren Mills
Producer:Mark Glossop
Steve Lycett
Designer:Travis Ryan
Composer:Hiroshi Kawaguchi
Fumio Ito
Richard Jacques
Released:PlayStation Portable, PlayStation 2, Xbox
Windows
Genre:Racing
Modes:Single-player, online multiplayer
Series:Out Run
Platforms:PlayStation 2, PlayStation Portable, Windows, Xbox

OutRun 2006: Coast 2 Coast is a racing game developed by Sumo Digital and published in 2006 by Sega. It is the ninth title in the series, and the final one to have a physical release. Outrun 2006 is an updated version of OutRun 2. The game is split into two parts: a conversion of OutRun 2 SP (which itself includes the OutRun 2 levels) and "Coast 2 Coast", which includes single-player races and challenges, and local network and internet multiplayer.

OutRun 2006 was released in Europe and North America on the Xbox, PlayStation 2 and PlayStation Portable in March–April 2006, but was delayed until June for PC. In Japan, OutRun 2006 has only seen a PlayStation 2 release, albeit retitled as OutRun 2 SP. Each version is subtly different so as to play to the strengths of its home system, which includes a link-up feature between the PS2 and PSP versions, a different mission set for the PSP and Xbox Live support on the Xbox.

The game featured an online mode for up to six players. The online service for the PC, PS2 and PSP versions of the game was discontinued in May 2009. The Xbox Live servers went offline on April 15, 2010 due to the discontinuation of Xbox Live for Xbox.

Gameplay

Cars have varying classes ranging from Novice to Professional, with increased top speeds and diminished handling as the difficulty rises. New to the OutRun series is the addition of a separate "OutRun" class, which applies to every car and allows each car to have increased performance in all aspects; cosmetic changes including racing stripes and decals as well as completely renovated bodywork are also evident.

OutRun 2006: Coast 2 Coast features 15 different cars, the most ever seen in any OutRun game. In addition to the ten vehicles from OutRun 2 SP, new models include the 550 Barchetta, F355 Spider, Superamerica, 328 GTS and the Ferrari F430. Some models, music tracks and variations of starting courses cannot be unlocked on the PlayStation Portable or PlayStation 2 without the use of the cross-system connectivity feature inherent of the two systems (as a result of PSP connectivity being removed from the Japanese PS2 version, all PSP unlockables are included in the Japanese PS2 version from the start) or cheat codes.[1]

Coast 2 Coast mode is the game's "career" mode, in which there are many challenges (labeled as "missions") to complete, ranging from racing rivals for the top position to thrilling player's passenger by completing their requests to execute certain driving maneuvers or tests of memory and logic. The racing modes from OutRun 2 SP ("OutRun race", "Heart attack" and "Time attack") are still available, while adding four extra modes exclusive to the Coast 2 Coast mode:

When the game is started for the first time, a limited selection of cars, tracks, challenges and background music is available. Each individual element can be unlocked through the exchange of "OutRun Miles", which are points that players score for progression through Coast 2 Coast mode or normal game, but the race does not need to be finished to earn OutRun Miles. Some unlockables are missing in Coast 2 Coast compared to OutRun 2, namely the original OutRun from 1986 and the bonus tracks from Daytona USA 2 and Scud Race/Super GT.

Notes and References

  1. Taylor . Andrew . Xbox Cheats: OutRun 2006: Coast 2 Coast . . https://web.archive.org/web/20121025054452/http://www.computerandvideogames.com/142855/cheats/outrun-2006-coast-2-coast/ . October 25, 2012 . dead . August 29, 2015.