Otogi 2: Immortal Warriors Explained

Developer:FromSoftware
Publisher:Sega
Producer:Masanori Takeuchi
Designer:Kunihiro Sadamoto
Dai Takemura
Kazuhiro Hamatani
Programmer:Takeshi Suzuki
Composer:Yuki Ichiki
Artist:Keiichiro Ogawa
Genre:Action role-playing, hack and slash
Modes:Single-player
Platforms:Xbox

Otogi 2: Immortal Warriors, known in Japan as, is a 2003 action role-playing game developed by FromSoftware and published by Sega. Otogi 2 is the sequel to . The game is backwards compatible on Xbox One and Xbox Series consoles.

Plot

Players assume the role of Raikoh Minamoto, the undead warrior charged with the task of vanquishing the demonic infestation that plagued Japan's sacred capital. Continuing where the original left off, Otogi 2 puts players in the role of Raikoh, who is summoned once again to destroy the invading demons. This time however, he is not alone, and with the help of some new allies, Raikoh and his loyal followers go out to destroy the demons once and for all and prevent darkness from consuming the world.

Reception

The game received "generally favorable" reviews according to video game review aggregator Metacritic. In Japan, Famitsu gave it a score of one seven, two eights, and one seven, for a total of 30 out of 40. Otogi 2 was a runner-up for GameSpots 2004 "Best Voice Acting" award, which went to .[1]

The game sold poorly, however. Responding to a letter questioning why Electronic Gaming Monthly ran such a short review on Otogi 2, Dan Hsu, editor-in-chief of the publication, stated that only a few people were interested in the game despite the magazine giving it a positive review.[2]

Notes and References

  1. Web site: https://web.archive.org/web/20050307021607/http://www.gamespot.com/gamespot/features/all/bestof2004/ . Best and Worst of 2004 . January 5, 2005 . . March 7, 2005 . dead.
  2. Hsu . Dan . January 2005 . Letters . Electronic Gaming Monthly . 187 . 20.