Developer: | Reality Pump Studios |
Publisher: | Topware Interactive |
Director: | Mirosław Dymek Janusz Grzyb Daniel Duplaga |
Programmer: | Jacek Sikora Maciej Kordas Konrad Kwiatkowski |
Producer: | Alexandra Constandache |
Designer: | Mirosław Dymek Alexandra Constandache Dirk P. Hassinger |
Artist: | Alexandra Constandache Jerzy Kowalik |
Genre: | Real-time strategy, role-playing |
Platforms: | Windows, OS X |
Polanie II |
Polanie II, also known as KnightShift and Once Upon a Knight, is a real-time strategy and role-playing video game hybrid developed by Reality Pump Studios and released by Topware Interactive for the PC Windows and OS X in 2003.[1] The game is a follow-up to Polanie, published by USER in 1996.[2] KnightShift (Director's Cut Special Edition) was released for Windows later in 2003.
A sequel, Polanie 3 or KnightShift 2: Curse of Souls, was announced in 2004.[3] [4] A playable demo was already available in 2004, with plans for a release in 2005. It was supposed to be a computer rpg-type game, abandoning its real-time strategy roots.[5] [6] The game was supposed to be available for the PC, PlayStation 3 and Xbox 360 platforms.[7] [8] The game was never released under that name. However, it eventually lost all of its RTS elements and morphed into a computer role-playing game released in 2007 as Two Worlds.[9]