Omni-Play Basketball Explained

Omni-Play Basketball
Developer:DesignStar Consultants
Publisher:SportTime
Platforms:Amiga, Commodore 64, DOS
Released:1989

Omni-Play Basketball is a 1989 video game published by SportTime.

Gameplay

Omni-Play Basketball is a game in which the player can be the coach, general manager, and star player in different game modes as part of a five-on-five full court basketball game.

Reception

Michael S. Chaut and Matt Rosenburg reviewed the game for Computer Gaming World, and stated that "The gameplay as well as the real-life aspects of the game seem to be covered completely. Overall, this game is a must for the sports simulation and statistical buff as well as the multi-player game fan. The game also takes into account whether the player is a "joystick jockey" or not and allows a set-up where strategy is the main concern. Considering the expandability factor and the flexibility in game play, SportTime's Omni-Play Basketball is tops!"[1]

Mike Siggins reviewed Omni-Play Basketball for Games International magazine, and gave it 3 stars out of 5, and stated that "It represents a worthwhile purchase for those with a liking for the sport and some skill with arcade-type systems. Don't expect too many thrills though."[2]

Reviews

External links

Notes and References

  1. Chaut . Michael S. . Rosenburg . Matt . Smooth As Silk: SportTime's "Omni-Play Basketball" . Computer Gaming World . November 1989 . 1 . 65 . 28, 62, 64.
  2. Siggins . Mike . Computer Games . . 11 . 51–52 . December 1989.
  3. Web site: Omni-Play Basketball - Review - allgame . www.allgame.com . dead . https://web.archive.org/web/20141117031836/http://www.allgame.com/game.php?id=14315&tab=review . 2014-11-17.
  4. Web site: ACE Magazine Issue 24 . September 1989 .
  5. Web site: Commodore User Magazine Issue 72. September 1989.
  6. Web site: CVG Magazine Issue 094. September 1989.