Official Xbox Magazine Explained

Editor:Stephen Ashby
Frequency:13 yearly
Circulation:425,000/month (US)[1] and 66,894/month (UK)[2]
Category:Xbox, Xbox 360, Xbox One
Company:Future plc
Firstdate:November 2001
Finaldate:April 2020[3]
Country:United States/United Kingdom/Canada/Australia
Language:English
Website:Official website
Issn:1534-7850

Official Xbox Magazine (OXM) was a British monthly video game magazine which started in November 2001 around the launch of the original Xbox. A preview issue was released at E3 2001, with another preview issue in November 2001. The magazine was bundled with a disc that included game demos, preview videos and trailers, and other content, such as game or Xbox updates and free gamerpics. The discs also provided the software for the Xbox 360 for backward compatibility of original Xbox games for those without broadband and Xbox Live access. From January 2012, OXM no longer included a demo disc. In mid-2014, the U.S. version was merged into the UK version on the website, which lasted only a few months until Future plc announced that it was closing its website along with all the other websites that Future has published, including Edge and Computer and Video Games.[4] [5] In February 2015, OXM and all of Future's video game websites were redirected into GamesRadar.[6]

The magazine was shut down in April 2020 by owners Future Publishing, in a review of titles. COVID-19 was given as one of the reasons.[7]

A Chinese version of the magazine was released at the "XBox Summer Video Game Show" held by Microsoft Taiwan on August 21 and 22, 2004 at the Third World Trade Center in Taipei. It was limited to 200 copies.[8]

Content

On the Disc (Discontinued in 2012)

Each issue originally contained a demo disc with both Xbox 360 and Xbox Live Arcade games. However, beginning in January 2012, OXM stopped including demo discs, saying "You've told us you don't want the DVD anymore, and we listened....". The final demo disc, #131, ended up being in that same issue.Each demo contained unlockable content like gamer pics and hidden demos. Gamers could play the games and view the videos on the disc to gain points. The points had another use in which gamers used their points to research and build equipment for the in-game game 'OXM Universe'. 'OXMU' was discontinued in OXM's 100th issue.

We Heart Xbox
  • A section in which new games not yet shown to the mainstream public or user-modified hardware such as consoles or faceplates were shown.
    Message Center
  • Besides showing readers' mail, the OXM crew revealed their 'Top 5' things on their mind at the moment. The 'Top 5' tradition was broken in Issue #85 of July 2008, when the staff instead answered to the question "What's your worst habit - and do you even want to break it?"
    Xbox Next
  • In this section, upcoming games were highlighted and previewed.
    Features
  • A section in which games received prolonged previews, or OXM may have an exclusive 6-10 page review for a certain game. There may also be special featured content like Issue #77's 'HDTV Buyer's Guide'.
    Xbox Now
  • A section where every Xbox, Xbox 360, and Xbox Live Arcade game, and downloadable content was reviewed.
    Xbox 365A section which contained Xbox business articles, gaming news, 'Hard Stuff' (a section that reviews contraptions related to an Xbox console), '2,000 Pennies or Less' (a section that showed the best cheap games that can be bought for either Xbox or Xbox 360), the codes of the month, 'Forza Showroom' (a brief column that showed some of the best Forza Motorsport 2 car designs that people have made), a section for competing against the OXM crew in games like Lost Planet, Halo 3, Gears of War, and more, 'Media Ho!' (a section that talked about movies, books, and other items related to games), 'Live Space' (a section which showed gamers' Xbox Live gamertags, 'Ask Dr. Gamer' (a section in which gamers would ask Health doctor, Freddy Chen, gaming related information), and 'The (insert something here) of Xbox' (a section that talked about business and other things of the Xbox gaming world. The column 'The Business of Xbox' was written by Geoff Keighley through the May 2007 issue, but until 2015, the column was written, on a less frequent basis, by Christ Morris. As of Issue #71, the end page rotated columnists, with guests including game creators Tim Schafer, Denis Dyack, and Randy Pitchford.

    Staff

    UK and US Edition

    Review system

    Until issue #52, the Official Xbox Magazine (OXM) used a 100-point system, scoring games out of 10.0 with .1 increments. The games that received at least a 9.0 were given an Editor's Choice award. Beginning with issue #53 (Holiday 2005), the US OXM switched to a 20-point scoring system, scoring games out of 10.0 with increments of 0.5. The UK edition though switched to a 10-point scoring system, scoring games out of 10. This ratings scale was detailed on the introduction page to every issue's review section. A score of 10.0 was not considered perfect, but is called "Classic" and is considered to be "one of those rare and very best of games." OXMs review scale did include a score of 11.0 (termed "Mecha Godzilla's Choice") as "Perfect," however the description for that score was "The unicorn. Will never happen. Never."

    Twenty games received a 10/10 score from OXM, but only BioShock, and Grand Theft Auto V had been given this score by both the US and UK editions. The nine 10/10 games from the US edition included: Fight Night Round 3, Gears of War, Fallout 3, Halo 3, , Mass Effect, Gears of War 3 and . Whereas the nine 10/10 games from the UK edition included: Grand Theft Auto IV, Project Gotham Racing 4, , , Mass Effect 2, , Portal 2, and Mass Effect 3.

    OXM also had begun reviewing Xbox Live Downloadable Content (DLC), on a three-point scale: Buy, Fanboys Only, and Deny. The exception was expansion pack in issue 70, which, due to the game's size, being "much more than a simple map pack" was reviewed on the normal 20-point scale, receiving an 8.5 (Great). (The game was later released as an expansion on DVD.)

    Bonus materials

    Some disks came with additional material for Xbox games. Early issues' demo disk included a costume expansion to Dead or Alive 3 and Easter eggs unlockable via inputting a code via the controller. Some material seen only available for download on Xbox Live was included on demo disks. Until 2015, most US demo discs included gamer pics centered on a game.

    Podcasts

    Audio PodcastKOXM was the weekly Official Xbox Magazine podcast,[9] hosted by OXM Senior Editor Dave Rudden. The show was previously hosted by Ryan McCaffrey until he left Official Xbox Magazine to work at IGN. Dan Amrich used to be a McCaffrey's co-host, but he left the magazine and podcast to work at Activision/Blizzard. The audio podcast featured a recap in the week's past events and game releases, two trivia contests (Name That Xbox Sound Effect and Stick it to the Dan (formerly Dan's Useless Trivia)) for a prize (usually a tee shirt or Xbox Live Arcade game), and developer interviews. The show was produced by Andy Bauman.
    Video PodcastUntil 2015, the OXM Video Podcast[10] was updated much less frequently, with gaps over a month or more. The video podcast slowed until it was picked up again in the form of Inside Xbox, a short Xbox Live program that OXM became a part of in 2008. The OXM Report on Inside Xbox featured similar video content to the original video podcast, but with more timely information on games such as Gears of War 2 and Mirror's Edge It was posted on Xbox Live every other Sunday.

    Awards

    On October 12, 2007, the UK edition was awarded 'Best Xbox Magazine' at the Games Media Awards.[11]

    External links

    Notes and References

    1. Web site: Future US: Official Xbox Magazine. 30 April 2008. dead. https://web.archive.org/web/20120326023912/http://www.futureus.com/products/?magazine=offic_xbox_mag. 26 March 2012.
    2. Web site: Xbox 360: The Official Xbox Magazine: Print | Future Advertising. https://web.archive.org/web/20090416143152/http://www.future-advertising.co.uk/ads/portfolio/print.jsp?brand=33&print=44. 21 April 2008. 2009-04-16.
    3. Web site: Future shuts down Official Xbox Magazine after almost two decades. Chris. Kerr. 30 March 2020. Gamasutra. 30 March 2020.
    4. Future will close CVG. 28 November 2014. MCV/Develop. en-GB. 4 March 2020.
    5. Future plans 170 UK job cuts as it sells bikes and craft magazines. 29 May 2014. MCV/DEVELOP. en-GB. 4 March 2020.
    6. Web site: Messages from the editors - CVG. 4 January 2015. https://web.archive.org/web/20150104093244/http://www.computerandvideogames.com/483033/features/messages-from-the-editors/. 4 March 2020. 2015-01-04.
    7. Web site: Chris Kerr . 30 March 2020 . Future shuts down Official Xbox Magazine after almost two decades . 30 March 2020 . Gamasutra.
    8. Web site: zh. August 19, 2004. 台湾"X04"Xbox情人节套餐登场. unfit. https://web.archive.org/web/20210220071256/https://article.pchome.net/content-201797.html. February 20, 2021. PCHome.net.
    9. https://web.archive.org/web/20150108070206/http://www.oxmonline.com/xbox-360/games/10318/oxm-podcast/ Official Xbox Magazine podcast
    10. https://web.archive.org/web/20060818154946/http://www.oxmpodcast.com/video/ OXM Video Podcast
    11. October 2007. Media stars hailed at the GMAs. MCV. 22 April 2008. dead. https://web.archive.org/web/20080316030210/http://www.mcvuk.com/news/28567/Media-stars-hailed-at-GMAs. 16 March 2008.