Nvidia GameWorks explained

Nvidia GameWorks
Developer:Nvidia
Released:2014
Operating System:Windows
Platform:Windows, PlayStation 4, Wii U, Xbox One, Xbox Series X, Xbox Series S, PlayStation 5, Android
Genre:Video game development middleware
License:Proprietary/Commercial

Nvidia GameWorks is a middleware software suite developed by Nvidia.[1] The Visual FX, PhysX, and Optix SDKs provide a wide range of enhancements pre-optimized for Nvidia GPUs.[2] GameWorks is partially open-source.[3] The competing solution being in development by AMD is GPUOpen, which was announced to be free and open-source software under the MIT License.

Components

Nvidia Gameworks consists of several main components:

In addition, the suite contains sample code for DirectX and OpenGL developers, as well as tools for debugging, profiling, optimization, and Android development.

See also

External links

Notes and References

  1. Web site: Introducing NVIDIA GameWorks. Nvidia. November 13, 2014.
  2. No BS 226: Interview with AMD Graphics Guru Richard Huddy. 20 June 2014. YouTube.
  3. Web site: Nvidia making GameWorks Source Code Publicly available! OC3D News. www.overclock3d.net. 17 March 2016 . 2020-02-10.